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	* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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		| @@ -6,11 +6,11 @@ | ||||
| #endif | ||||
|  | ||||
| //for smart objs serialization over net | ||||
| #include "../lib/CMapInfo.h" | ||||
| #include "../lib/Map/CMapInfo.h" | ||||
| #include "StartInfo.h" | ||||
| #include "BattleState.h" | ||||
| #include "CGameState.h" | ||||
| #include "map.h" | ||||
| #include "Map/CMap.h" | ||||
| #include "CModHandler.h" | ||||
| #include "CObjectHandler.h" | ||||
| #include "CCreatureHandler.h" | ||||
| @@ -19,7 +19,7 @@ | ||||
| #include "CHeroHandler.h" | ||||
| #include "CSpellHandler.h" | ||||
| #include "CTownHandler.h" | ||||
| #include "CCampaignHandler.h" | ||||
| #include "Map/CCampaignHandler.h" | ||||
| #include "NetPacks.h" | ||||
|  | ||||
| #include <boost/asio.hpp> | ||||
|   | ||||
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