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* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream

This commit is contained in:
beegee1
2012-11-03 13:30:47 +00:00
parent 2cd774fe42
commit a878f5f79a
41 changed files with 3548 additions and 2904 deletions

View File

@@ -6,11 +6,11 @@
#endif
//for smart objs serialization over net
#include "../lib/CMapInfo.h"
#include "../lib/Map/CMapInfo.h"
#include "StartInfo.h"
#include "BattleState.h"
#include "CGameState.h"
#include "map.h"
#include "Map/CMap.h"
#include "CModHandler.h"
#include "CObjectHandler.h"
#include "CCreatureHandler.h"
@@ -19,7 +19,7 @@
#include "CHeroHandler.h"
#include "CSpellHandler.h"
#include "CTownHandler.h"
#include "CCampaignHandler.h"
#include "Map/CCampaignHandler.h"
#include "NetPacks.h"
#include <boost/asio.hpp>