mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
#include "StdInc.h"
|
||||
|
||||
#include "../lib/Filesystem/CResourceLoader.h"
|
||||
#include "../lib/CCampaignHandler.h"
|
||||
#include "../lib/Map/CCampaignHandler.h"
|
||||
#include "../lib/CThreadHelper.h"
|
||||
#include "../lib/Connection.h"
|
||||
#include "../lib/CModHandler.h"
|
||||
@@ -16,12 +16,12 @@
|
||||
#include "zlib.h"
|
||||
#include "CVCMIServer.h"
|
||||
#include "../lib/StartInfo.h"
|
||||
#include "../lib/map.h"
|
||||
#include "../lib/Map/CMap.h"
|
||||
#include "../lib/Interprocess.h"
|
||||
#include "../lib/VCMI_Lib.h"
|
||||
#include "../lib/VCMIDirs.h"
|
||||
#include "CGameHandler.h"
|
||||
#include "../lib/CMapInfo.h"
|
||||
#include "../lib/Map/CMapInfo.h"
|
||||
#include "../lib/CObjectHandler.h"
|
||||
#include "../lib/GameConstants.h"
|
||||
|
||||
|
||||
Reference in New Issue
Block a user