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Fix potential compatibility with C++20 / C++23 mode
This fixes several issues with compatibility with C++20. C++23 was also tested, but apparently it does not have any additional breaking changes compared to C++20 (or we don't have those). VCMI still uses C++17 as before - goal is only to make potential transition easier. There were 2 cases that are deprecated in C++20 that we use: - Floating point operations on enums are deprecated - `this` can no longer be captured when using default capture by value `[=]` Both of those should now be replaced with code that works fine in both C+ +17 and in C++20 mode
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@ -102,7 +102,7 @@ CSelectionBase::CSelectionBase(ESelectionScreen type)
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}
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pos = background->center();
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card = std::make_shared<InfoCard>();
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buttonBack = std::make_shared<CButton>(Point(581, 535), AnimationPath::builtin("SCNRBACK.DEF"), LIBRARY->generaltexth->zelp[105], [=](){ close();}, EShortcut::GLOBAL_CANCEL);
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buttonBack = std::make_shared<CButton>(Point(581, 535), AnimationPath::builtin("SCNRBACK.DEF"), LIBRARY->generaltexth->zelp[105], [this](){ close();}, EShortcut::GLOBAL_CANCEL);
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}
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void CSelectionBase::toggleTab(std::shared_ptr<CIntObject> tab)
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