mirror of
https://github.com/vcmi/vcmi.git
synced 2025-08-13 19:54:17 +02:00
Updated changelog.
This commit is contained in:
77
ChangeLog
77
ChangeLog
@@ -1,3 +1,80 @@
|
||||
0.71 -> 0.72 (soon)
|
||||
GENERAL:
|
||||
* many sound effects and music
|
||||
* autosave (to 5 subsequent files)
|
||||
* artifacts support (most of them)
|
||||
* added internal game console (activated on TAB)
|
||||
* fixed 8 hero limit to check only for wandering heroes (not garrisoned)
|
||||
* improved randomization
|
||||
* fixed crash on closing application
|
||||
* VCMI won't always give all three stacks in the starting armies
|
||||
* fix for drawing starting army creatures count
|
||||
* Diplomacy secondary skill support
|
||||
* timed events won't cause resources amount to be negative
|
||||
* support for sorcery secondary skill
|
||||
* reduntant quotation marks from artifact descriptions are removed
|
||||
|
||||
ADVENTURE INTERFACE:
|
||||
* fixed crasbug occurring on revisiting objects (by pressing space)
|
||||
* always restoring default cursor when movng mouse out of the terrain
|
||||
* fixed map scrolling with ctrl+arrows when some windows are opened
|
||||
* clicking scrolling arrows in town/hero list won't open town/hero window
|
||||
* pathfinder will now look for a path going via printed positions of roads when it's possible
|
||||
|
||||
BATTLES:
|
||||
* battle will end when one side has only war machines
|
||||
* fixed problems with handling obstacles info
|
||||
* fixed bug with defending / waiting while no stack is active
|
||||
* spellbook button is inactive when hero cannot cast any spell
|
||||
* obstacles will be placed more properly when resolution is different than 800x600
|
||||
* canceling of casting a spell by pressing Escape or R-click (R-click on a creatures does not cancel a spell)
|
||||
* spellbook cannot be opened by L-click on hero in battle when it shouldn't be possible
|
||||
* new spells:
|
||||
- frost ring
|
||||
- fireball
|
||||
- inferno
|
||||
- meteor shower
|
||||
- death ripple
|
||||
- destroy undead
|
||||
- dispel
|
||||
- armageddon
|
||||
- disrupting ray
|
||||
- protection from air
|
||||
- protection from fire
|
||||
- protection from water
|
||||
- protection from earth
|
||||
- precision
|
||||
- slayer
|
||||
|
||||
TOWNS:
|
||||
* resting in town with mage guild will replenih all the mana points
|
||||
* fixed Blacksmith
|
||||
* the number of creatures at the beginning of game is their base growth
|
||||
|
||||
HERO WINDOW:
|
||||
* fixed mana limit info in the hero window
|
||||
|
||||
PREGAME:
|
||||
* clicking on "advanced options" a second time now closes the tab instead of refreshing it.
|
||||
* Fix position of maps names.
|
||||
* Made the slider cursor much more responsive. Speedup the map select screen.
|
||||
* Try to behave when no maps/saves are present.
|
||||
|
||||
OBJECTS:
|
||||
* Neutral creatures can join or escape depending on hero strength (escape formula needs to be improved)
|
||||
* leaving guardians in flagged mines.
|
||||
* support for Scholar object
|
||||
* support for School of Magic
|
||||
* support for School of War
|
||||
* support for Pillar of Fire
|
||||
* support for Corpse
|
||||
* support for Lean To
|
||||
* support for Wagon
|
||||
* support for Warrior's Tomb
|
||||
* support for Event
|
||||
* Corpse (Skeleton) will be accessible from all directions
|
||||
|
||||
|
||||
0.7 -> 0.71 (Apr 01 2009)
|
||||
GENERAL:
|
||||
* fixed scrolling behind window problem (now it's possible to scroll with CTRL + arrows)
|
||||
|
Reference in New Issue
Block a user