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mirror of https://github.com/vcmi/vcmi.git synced 2025-02-03 13:01:33 +02:00

Hill fort upgrade costs are now loaded from json

This commit is contained in:
Ivan Savenko 2023-06-07 00:17:39 +03:00
parent 2e7c382612
commit a94b68e6aa
9 changed files with 128 additions and 7 deletions

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@ -70,6 +70,7 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
${MAIN_LIB_DIR}/mapObjectConstructors/CObjectClassesHandler.cpp
${MAIN_LIB_DIR}/mapObjectConstructors/CommonConstructors.cpp
${MAIN_LIB_DIR}/mapObjectConstructors/CRewardableConstructor.cpp
${MAIN_LIB_DIR}/mapObjectConstructors/HillFortInstanceConstructor.cpp
${MAIN_LIB_DIR}/mapObjectConstructors/ShrineInstanceConstructor.cpp
${MAIN_LIB_DIR}/mapObjects/CArmedInstance.cpp
@ -376,6 +377,7 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
${MAIN_LIB_DIR}/mapObjectConstructors/CObjectClassesHandler.h
${MAIN_LIB_DIR}/mapObjectConstructors/CommonConstructors.h
${MAIN_LIB_DIR}/mapObjectConstructors/CRewardableConstructor.h
${MAIN_LIB_DIR}/mapObjectConstructors/HillFortInstanceConstructor.h
${MAIN_LIB_DIR}/mapObjectConstructors/IObjectInfo.h
${MAIN_LIB_DIR}/mapObjectConstructors/RandomMapInfo.h
${MAIN_LIB_DIR}/mapObjectConstructors/ShrineInstanceConstructor.h

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@ -857,7 +857,14 @@
"zoneLimit" : 1,
"value" : 7000,
"rarity" : 20
}
},
"upgradeCostFactor" : [
0, // level 1
25,
50,
75,
100 // level 5+
]
}
}
},
@ -873,7 +880,7 @@
}
}
},
"marketOfTime" : { // Unused/not implemented H3 object present on some maps RoE maps
"marketOfTime" : { // Unused/not implemented H3 object present on some RoE maps
"index" :50,
"handler": "generic"
},

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@ -39,11 +39,11 @@ public:
return createTyped(tmpl);
}
virtual void configureObject(CGObjectInstance * object, CRandomGenerator & rng) const override
void configureObject(CGObjectInstance * object, CRandomGenerator & rng) const override
{
}
virtual std::unique_ptr<IObjectInfo> getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const override
std::unique_ptr<IObjectInfo> getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const override
{
return nullptr;
}

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@ -25,6 +25,7 @@
#include "../mapObjectConstructors/CommonConstructors.h"
#include "../mapObjectConstructors/CBankInstanceConstructor.h"
#include "../mapObjectConstructors/ShrineInstanceConstructor.h"
#include "../mapObjectConstructors/HillFortInstanceConstructor.h"
#include "../mapObjects/CQuest.h"
#include "../mapObjects/CGPandoraBox.h"
#include "../mapObjects/ObjectTemplate.h"
@ -46,6 +47,7 @@ CObjectClassesHandler::CObjectClassesHandler()
SET_HANDLER_CLASS("boat", BoatInstanceConstructor);
SET_HANDLER_CLASS("market", MarketInstanceConstructor);
SET_HANDLER_CLASS("shrine", ShrineInstanceConstructor);
SET_HANDLER_CLASS("hillFort", HillFortInstanceConstructor);
SET_HANDLER_CLASS("static", CObstacleConstructor);
SET_HANDLER_CLASS("", CObstacleConstructor);
@ -87,7 +89,6 @@ CObjectClassesHandler::CObjectClassesHandler()
SET_HANDLER("whirlpool", CGWhirlpool);
SET_HANDLER("witch", CGWitchHut);
SET_HANDLER("terrain", CGTerrainPatch);
SET_HANDLER("hillFort", HillFort);
#undef SET_HANDLER_CLASS
#undef SET_HANDLER

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@ -0,0 +1,50 @@
/*
* HillFortInstanceConstructor.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "HillFortInstanceConstructor.h"
#include "../mapObjects/MiscObjects.h"
#include "IObjectInfo.h"
VCMI_LIB_NAMESPACE_BEGIN
void HillFortInstanceConstructor::initTypeData(const JsonNode & config)
{
parameters = config;
}
CGObjectInstance * HillFortInstanceConstructor::create(std::shared_ptr<const ObjectTemplate> tmpl) const
{
HillFort * fort = new HillFort;
preInitObject(fort);
if(tmpl)
fort->appearance = tmpl;
return fort;
}
void HillFortInstanceConstructor::configureObject(CGObjectInstance * object, CRandomGenerator & rng) const
{
HillFort * fort = dynamic_cast<HillFort *>(object);
if(!fort)
throw std::runtime_error("Unexpected object instance in HillFortInstanceConstructor!");
fort->upgradeCostPercentage = parameters["upgradeCostFactor"].convertTo<std::vector<int>>();
}
std::unique_ptr<IObjectInfo> HillFortInstanceConstructor::getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const
{
return nullptr;
}
VCMI_LIB_NAMESPACE_END

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@ -0,0 +1,34 @@
/*
* HillFortInstanceConstructor.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "AObjectTypeHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
class HillFortInstanceConstructor final : public AObjectTypeHandler
{
JsonNode parameters;
protected:
void initTypeData(const JsonNode & config) override;
CGObjectInstance * create(std::shared_ptr<const ObjectTemplate> tmpl = nullptr) const override;
void configureObject(CGObjectInstance * object, CRandomGenerator & rng) const override;
std::unique_ptr<IObjectInfo> getObjectInfo(std::shared_ptr<const ObjectTemplate> tmpl) const override;
public:
template <typename Handler> void serialize(Handler &h, const int version)
{
h & static_cast<AObjectTypeHandler&>(*this);
h & parameters;
}
};
VCMI_LIB_NAMESPACE_END

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@ -2169,10 +2169,20 @@ void HillFort::onHeroVisit(const CGHeroInstance * h) const
openWindow(EOpenWindowMode::HILL_FORT_WINDOW,id.getNum(),h->id.getNum());
}
void HillFort::initObj(CRandomGenerator & rand)
{
VLC->objtypeh->getHandlerFor(ID, subID)->configureObject(this, rand);
}
void HillFort::fillUpgradeInfo(UpgradeInfo & info, const CStackInstance &stack) const
{
static const int costModifiers[] = {0, 25, 50, 75, 100}; //we get cheaper upgrades depending on level
const int costModifier = costModifiers[std::min<int>(std::max((int)stack.type->getLevel() - 1, 0), std::size(costModifiers) - 1)];
int32_t level = stack.type->getLevel();
int32_t index = std::clamp<int32_t>(level - 1, 0, upgradeCostPercentage.size() - 1);
int costModifier = upgradeCostPercentage[index];
if (costModifier < 0)
return; // upgrade not allowed
for(const auto & nid : stack.type->upgrades)
{

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@ -15,6 +15,7 @@
VCMI_LIB_NAMESPACE_BEGIN
class CMap;
class HillFortInstanceConstructor;
// This one teleport-specific, but has to be available everywhere in callbacks and netpacks
// For now it's will be there till teleports code refactored and moved into own file
@ -555,9 +556,21 @@ public:
class DLL_LINKAGE HillFort : public CGObjectInstance, public ICreatureUpgrader
{
friend class HillFortInstanceConstructor;
std::vector<int> upgradeCostPercentage;
protected:
void initObj(CRandomGenerator & rand) override;
void onHeroVisit(const CGHeroInstance * h) const override;
void fillUpgradeInfo(UpgradeInfo & info, const CStackInstance &stack) const override;
public:
template <typename Handler> void serialize(Handler &h, const int version)
{
h & static_cast<CGObjectInstance&>(*this);
h & upgradeCostPercentage;
}
};
VCMI_LIB_NAMESPACE_END

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@ -21,6 +21,8 @@
#include "../mapObjectConstructors/CRewardableConstructor.h"
#include "../mapObjectConstructors/CommonConstructors.h"
#include "../mapObjectConstructors/CBankInstanceConstructor.h"
#include "../mapObjectConstructors/HillFortInstanceConstructor.h"
#include "../mapObjectConstructors/ShrineInstanceConstructor.h"
#include "../mapObjects/MapObjects.h"
#include "../mapObjects/CGTownBuilding.h"
#include "../mapObjects/ObjectTemplate.h"
@ -99,6 +101,8 @@ void registerTypesMapObjectTypes(Serializer &s)
s.template registerType<AObjectTypeHandler, BoatInstanceConstructor>();
s.template registerType<AObjectTypeHandler, MarketInstanceConstructor>();
s.template registerType<AObjectTypeHandler, CObstacleConstructor>();
s.template registerType<AObjectTypeHandler, ShrineInstanceConstructor>();
s.template registerType<AObjectTypeHandler, HillFortInstanceConstructor>();
#define REGISTER_GENERIC_HANDLER(TYPENAME) s.template registerType<AObjectTypeHandler, CDefaultObjectTypeHandler<TYPENAME> >()