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Crashes realted to illegal access to enemy hero data should be fixed, including #1178.

This commit is contained in:
Michał W. Urbańczyk
2013-01-20 20:29:35 +00:00
parent fff7909958
commit a96f03e947
5 changed files with 24 additions and 12 deletions

View File

@ -1204,10 +1204,12 @@ void CBattleInterface::bSurrenderf()
int cost = curInt->cb->battleGetSurrenderCost();
if(cost >= 0)
{
const CGHeroInstance *opponent = curInt->cb->battleGetFightingHero(1);
std::string enemyHeroName = opponent ? opponent->name : "#ENEMY#"; //TODO: should surrendering without enemy hero be enabled?
std::string enemyHeroName = curInt->cb->battleGetEnemyHero().name;
if(enemyHeroName.empty())
enemyHeroName = "#ENEMY#"; //TODO: should surrendering without enemy hero be enabled?
std::string surrenderMessage = boost::str(boost::format(CGI->generaltexth->allTexts[32]) % enemyHeroName % cost); //%s states: "I will accept your surrender and grant you and your troops safe passage for the price of %d gold."
curInt->showYesNoDialog(surrenderMessage, boost::bind(&CBattleInterface::reallySurrender,this), 0, false);
curInt->showYesNoDialog(surrenderMessage, [this]{ reallySurrender(); }, 0, false);
}
}
@ -1714,7 +1716,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
std::string text = CGI->generaltexth->allTexts[195];
if(sc->castedByHero)
{
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetFightingHero(sc->side)->name);
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetHeroInfo(sc->side).name);
boost::algorithm::replace_first(text, "%s", CGI->spellh->spells[sc->id]->name); //spell name
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetStackByID(*sc->affectedCres.begin(), false)->getCreature()->namePl ); //target
}
@ -1829,7 +1831,7 @@ void CBattleInterface::spellCast( const BattleSpellCast * sc )
std::string text = CGI->generaltexth->allTexts[196];
if(sc->castedByHero)
{
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetFightingHero(sc->side)->name);
boost::algorithm::replace_first(text, "%s", curInt->cb->battleGetHeroInfo(sc->side).name);
}
else if(sc->attackerType < CGI->creh->creatures.size())
{
@ -2911,7 +2913,7 @@ void CBattleInterface::handleHex(BattleHex myNumber, int eventType)
case FREE_LOCATION:
{
ui8 side = curInt->cb->battleGetMySide();
auto hero = curInt->cb->battleGetFightingHero(side);
auto hero = curInt->cb->battleGetMyHero();
assert(!creatureCasting); //we assume hero casts this spell
assert(hero);