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BattleHexArray - new container for BattleHexes
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@@ -846,7 +846,7 @@ void CPlayerInterface::battleLogMessage(const BattleID & battleID, const std::ve
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battleInt->displayBattleLog(lines);
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}
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void CPlayerInterface::battleStackMoved(const BattleID & battleID, const CStack * stack, std::vector<BattleHex> dest, int distance, bool teleport)
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void CPlayerInterface::battleStackMoved(const BattleID & battleID, const CStack * stack, BattleHexArray dest, int distance, bool teleport)
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{
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EVENT_HANDLER_CALLED_BY_CLIENT;
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BATTLE_EVENT_POSSIBLE_RETURN;
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