mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
get rid of global debug macros.
This commit is contained in:
parent
7f12802407
commit
aa5e9fc959
29
Global.h
29
Global.h
@ -220,35 +220,6 @@ typedef boost::lock_guard<boost::recursive_mutex> TLockGuardRec;
|
||||
|
||||
#define ASSERT_IF_CALLED_WITH_PLAYER if(!player) {logGlobal->errorStream() << BOOST_CURRENT_FUNCTION; assert(0);}
|
||||
|
||||
//XXX pls dont - 'debug macros' are usually more trouble than it's worth
|
||||
#define HANDLE_EXCEPTION \
|
||||
catch (const std::exception& e) { \
|
||||
logGlobal->errorStream() << e.what(); \
|
||||
throw; \
|
||||
} \
|
||||
catch (const std::exception * e) \
|
||||
{ \
|
||||
logGlobal->errorStream() << e->what(); \
|
||||
throw; \
|
||||
} \
|
||||
catch (const std::string& e) { \
|
||||
logGlobal->errorStream() << e; \
|
||||
throw; \
|
||||
}
|
||||
|
||||
#define HANDLE_EXCEPTIONC(COMMAND) \
|
||||
catch (const std::exception& e) { \
|
||||
COMMAND; \
|
||||
logGlobal->errorStream() << e.what(); \
|
||||
throw; \
|
||||
} \
|
||||
catch (const std::string &e) \
|
||||
{ \
|
||||
COMMAND; \
|
||||
logGlobal->errorStream() << e; \
|
||||
throw; \
|
||||
}
|
||||
|
||||
// can be used for counting arrays
|
||||
template<typename T, size_t N> char (&_ArrayCountObj(const T (&)[N]))[N];
|
||||
#define ARRAY_COUNT(arr) (sizeof(_ArrayCountObj(arr)))
|
||||
|
@ -974,12 +974,17 @@ void CSelectionScreen::handleConnection()
|
||||
upcomingPacks.push_back(pack);
|
||||
}
|
||||
}
|
||||
} HANDLE_EXCEPTION
|
||||
}
|
||||
catch(int i)
|
||||
{
|
||||
if(i != 666)
|
||||
throw;
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
handleException();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
void CSelectionScreen::setSInfo(const StartInfo &si)
|
||||
|
@ -150,7 +150,11 @@ void CClient::waitForMoveAndSend(PlayerColor color)
|
||||
logNetwork->debugStream() << "Wait for move thread was interrupted and no action will be send. Was a battle ended by spell?";
|
||||
return;
|
||||
}
|
||||
HANDLE_EXCEPTION
|
||||
catch(...)
|
||||
{
|
||||
handleException();
|
||||
return;
|
||||
}
|
||||
logNetwork->errorStream() << "We should not be here!";
|
||||
}
|
||||
|
||||
@ -787,7 +791,11 @@ void CClient::commenceTacticPhaseForInt(shared_ptr<CBattleGameInterface> battleI
|
||||
MakeAction ma(BattleAction::makeEndOFTacticPhase(gs->curB->playerToSide(battleInt->playerID)));
|
||||
sendRequest(&ma, battleInt->playerID);
|
||||
}
|
||||
} HANDLE_EXCEPTION
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
handleException();
|
||||
}
|
||||
}
|
||||
|
||||
void CClient::invalidatePaths()
|
||||
@ -964,7 +972,13 @@ CServerHandler::CServerHandler(bool runServer /*= false*/)
|
||||
try
|
||||
{
|
||||
shared = new SharedMem();
|
||||
} HANDLE_EXCEPTIONC(logNetwork->errorStream() << "Cannot open interprocess memory: ";)
|
||||
}
|
||||
catch(...)
|
||||
{
|
||||
logNetwork->error("Cannot open interprocess memory.");
|
||||
handleException();
|
||||
throw;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -40,16 +40,16 @@ DLL_LINKAGE void preinitDLL(CConsoleHandler *Console)
|
||||
{
|
||||
VLC->loadFilesystem();
|
||||
}
|
||||
HANDLE_EXCEPTION;
|
||||
catch(...)
|
||||
{
|
||||
handleException();
|
||||
throw;
|
||||
}
|
||||
}
|
||||
|
||||
DLL_LINKAGE void loadDLLClasses()
|
||||
{
|
||||
//try
|
||||
{
|
||||
VLC->init();
|
||||
}
|
||||
//HANDLE_EXCEPTION;
|
||||
VLC->init();
|
||||
}
|
||||
|
||||
const IBonusTypeHandler * LibClasses::getBth() const
|
||||
|
@ -942,7 +942,12 @@ void CGameHandler::handleConnection(std::set<PlayerColor> players, CConnection &
|
||||
logGlobal->errorStream() << e.what();
|
||||
end2 = true;
|
||||
}
|
||||
HANDLE_EXCEPTION(end2 = true);
|
||||
catch(...)
|
||||
{
|
||||
end2 = true;
|
||||
handleException();
|
||||
throw;
|
||||
}
|
||||
|
||||
logGlobal->errorStream() << "Ended handling connection";
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user