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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-12 02:28:11 +02:00

- Updated RPM spec

This commit is contained in:
beegee1 2013-10-02 18:01:11 +00:00
parent c9e3192419
commit aa7ab847c7

View File

@ -1,15 +1,15 @@
Summary: VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.
Name: vcmi
Version: 0.9.3
Version: 0.9.4
Release: 1%{?dist}
License: GPLv2+
Group: Amusements/Games
# The source for this package was pulled from upstream's vcs. Use the
# following commands to generate the tarball:
# svn export -r HEAD https://vcmi.svn.sourceforge.net/svnroot/vcmi/tags/0.93 vcmi-0.9.3-1
# tar -cJf vcmi-0.9.3-1.tar.xz vcmi-0.9.3-1
Source: vcmi-0.9.3-1.tar.xz
# svn export -r HEAD https://vcmi.svn.sourceforge.net/svnroot/vcmi/tags/0.94 vcmi-0.9.4-1
# tar -cJf vcmi-0.9.4-1.tar.xz vcmi-0.9.4-1
Source: vcmi-0.9.4-1.tar.xz
URL: http://forum.vcmi.eu/portal.php
BuildRequires: cmake
@ -28,19 +28,16 @@ BuildRequires: boost-program-options >= 1.44
BuildRequires: zlib-devel
BuildRequires: ffmpeg-devel
BuildRequires: ffmpeg-libs
BuildRequires: qt5-qtbase-devel
%description
The purpose of VCMI project is to rewrite entire HOMM 3: WoG engine from scratch, giving it new and extended possibilities. We hope to support mods and new towns already made by fans but abandoned because of game code limitations.
VCMI is fan-made open-source project in progress. We already allow support for maps of any sizes, higher resolutions and extended engine limits. However, although working, the game is not finished. There are still many features and functionalities to add, both old and brand new.
As yet VCMI is not standalone program, it uses Wake of Gods files and graphics. You need to install WoG before running VCMI.
VCMI is an open-source project aiming to reimplement HMM3:WoG game engine, giving it new and extended possibilities.
%prep
%setup -q -n %{name}-%{version}-1
%build
cmake -DCMAKE_INSTALL_PREFIX=/usr ./
cmake -DCMAKE_INSTALL_PREFIX=/usr ./ -DENABLE_LAUNCHER=ON
make %{?_smp_mflags}
%install
@ -52,6 +49,7 @@ make DESTDIR=%{buildroot} install
%{_bindir}/vcmiclient
%{_bindir}/vcmiserver
%{_bindir}/vcmibuilder
%{_bindir}/vcmilauncher
%{_libdir}/%{name}/*
%{_datadir}/%{name}/*
@ -59,6 +57,9 @@ make DESTDIR=%{buildroot} install
%{_datadir}/icons/*
%changelog
* Wed Oct 02 2013 VCMI - 0.9.4-1
- New upstream release
* Sun Jun 02 2013 VCMI - 0.9.3-1
- New upstream release