mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-01 00:45:26 +02:00
committed by
Andrii Danylchenko
parent
205bb09880
commit
aaa07e4d2e
@ -963,8 +963,8 @@ void CGameState::initGrailPosition()
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const TerrainTile &t = map->getTile(int3(i, j, k));
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if(!t.blocked
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&& !t.visitable
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&& t.terType != ETerrainType::WATER
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&& t.terType != ETerrainType::ROCK
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&& t.terType.isLand()
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&& t.terType.isPassable()
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&& (int)map->grailPos.dist2dSQ(int3(i, j, k)) <= (map->grailRadius * map->grailRadius))
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allowedPos.push_back(int3(i,j,k));
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}
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@ -1940,31 +1940,31 @@ BFieldType CGameState::battleGetBattlefieldType(int3 tile, CRandomGenerator & ra
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if(map->isCoastalTile(tile)) //coastal tile is always ground
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return BFieldType::SAND_SHORE;
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switch(t.terType)
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{
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case ETerrainType::DIRT:
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if(t.terType == Terrain("dirt"))
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return BFieldType(rand.nextInt(3, 5));
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case ETerrainType::SAND:
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if(t.terType == Terrain("sand"))
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return BFieldType::SAND_MESAS; //TODO: coast support
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case ETerrainType::GRASS:
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if(t.terType == Terrain("grass"))
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return BFieldType(rand.nextInt(6, 7));
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case ETerrainType::SNOW:
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if(t.terType == Terrain("snow"))
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return BFieldType(rand.nextInt(10, 11));
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case ETerrainType::SWAMP:
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if(t.terType == Terrain("swamp"))
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return BFieldType::SWAMP_TREES;
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case ETerrainType::ROUGH:
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if(t.terType == Terrain("rough"))
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return BFieldType::ROUGH;
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case ETerrainType::SUBTERRANEAN:
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if(t.terType.isUnderground())
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return BFieldType::SUBTERRANEAN;
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case ETerrainType::LAVA:
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if(t.terType == Terrain("lava"))
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return BFieldType::LAVA;
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case ETerrainType::WATER:
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if(t.terType.isWater())
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return BFieldType::SHIP;
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case ETerrainType::ROCK:
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if(!t.terType.isPassable())
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return BFieldType::ROCKLANDS;
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default:
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return BFieldType::NONE;
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}
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//TODO: STUB, support new battlegrounds
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return BFieldType::DIRT_HILLS;
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return BFieldType::NONE;
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}
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UpgradeInfo CGameState::getUpgradeInfo(const CStackInstance &stack)
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@ -2145,7 +2145,7 @@ void CGameState::updateRumor()
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rumorId = *RandomGeneratorUtil::nextItem(sRumorTypes, rand);
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if(rumorId == RumorState::RUMOR_GRAIL)
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{
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rumorExtra = getTile(map->grailPos)->terType;
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rumorExtra = getTile(map->grailPos)->terType.id();
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break;
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}
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