mirror of
https://github.com/vcmi/vcmi.git
synced 2025-12-24 00:36:29 +02:00
committed by
Andrii Danylchenko
parent
205bb09880
commit
aaa07e4d2e
@@ -123,8 +123,8 @@ CCastleEvent::CCastleEvent() : town(nullptr)
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}
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TerrainTile::TerrainTile() : terType(ETerrainType::BORDER), terView(0), riverType(ERiverType::NO_RIVER),
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riverDir(0), roadType(ERoadType::NO_ROAD), roadDir(0), extTileFlags(0), visitable(false),
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TerrainTile::TerrainTile() : terType("BORDER"), terView(0), riverType(RIVER_NAMES[0]),
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riverDir(0), roadType(ROAD_NAMES[0]), roadDir(0), extTileFlags(0), visitable(false),
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blocked(false)
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{
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@@ -132,13 +132,13 @@ TerrainTile::TerrainTile() : terType(ETerrainType::BORDER), terView(0), riverTyp
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bool TerrainTile::entrableTerrain(const TerrainTile * from) const
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{
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return entrableTerrain(from ? from->terType != ETerrainType::WATER : true, from ? from->terType == ETerrainType::WATER : true);
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return entrableTerrain(from ? from->terType.isLand() : true, from ? from->terType.isWater() : true);
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}
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bool TerrainTile::entrableTerrain(bool allowLand, bool allowSea) const
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{
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return terType != ETerrainType::ROCK
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&& ((allowSea && terType == ETerrainType::WATER) || (allowLand && terType != ETerrainType::WATER));
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return terType.isPassable()
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&& ((allowSea && terType.isWater()) || (allowLand && terType.isLand()));
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}
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bool TerrainTile::isClear(const TerrainTile * from) const
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@@ -164,7 +164,7 @@ CGObjectInstance * TerrainTile::topVisitableObj(bool excludeTop) const
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EDiggingStatus TerrainTile::getDiggingStatus(const bool excludeTop) const
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{
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if(terType == ETerrainType::WATER || terType == ETerrainType::ROCK)
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if(terType.isWater() || !terType.isPassable())
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return EDiggingStatus::WRONG_TERRAIN;
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int allowedBlocked = excludeTop ? 1 : 0;
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@@ -181,7 +181,7 @@ bool TerrainTile::hasFavorableWinds() const
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bool TerrainTile::isWater() const
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{
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return terType == ETerrainType::WATER;
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return terType.isWater();
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}
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void CMapHeader::setupEvents()
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