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New terrain support - part 1 (#755)

Initial support of new terrains
This commit is contained in:
Nordsoft91
2022-06-20 17:39:50 +03:00
committed by Andrii Danylchenko
parent 205bb09880
commit aaa07e4d2e
103 changed files with 1066 additions and 1472 deletions

View File

@ -33,30 +33,30 @@ TEST(MapManager, DrawTerrain_Type)
// 1x1 Blow up
editManager->getTerrainSelection().select(int3(5, 5, 0));
editManager->drawTerrain(ETerrainType::GRASS);
editManager->drawTerrain(Terrain("grass"));
static const int3 squareCheck[] = { int3(5,5,0), int3(5,4,0), int3(4,4,0), int3(4,5,0) };
for(int i = 0; i < ARRAY_COUNT(squareCheck); ++i)
{
EXPECT_EQ(map->getTile(squareCheck[i]).terType, ETerrainType::GRASS);
EXPECT_EQ(map->getTile(squareCheck[i]).terType, Terrain("grass"));
}
// Concat to square
editManager->getTerrainSelection().select(int3(6, 5, 0));
editManager->drawTerrain(ETerrainType::GRASS);
EXPECT_EQ(map->getTile(int3(6, 4, 0)).terType, ETerrainType::GRASS);
editManager->drawTerrain(Terrain("grass"));
EXPECT_EQ(map->getTile(int3(6, 4, 0)).terType, Terrain("grass"));
editManager->getTerrainSelection().select(int3(6, 5, 0));
editManager->drawTerrain(ETerrainType::LAVA);
EXPECT_EQ(map->getTile(int3(4, 4, 0)).terType, ETerrainType::GRASS);
EXPECT_EQ(map->getTile(int3(7, 4, 0)).terType, ETerrainType::LAVA);
editManager->drawTerrain(Terrain("lava"));
EXPECT_EQ(map->getTile(int3(4, 4, 0)).terType, Terrain("grass"));
EXPECT_EQ(map->getTile(int3(7, 4, 0)).terType, Terrain("lava"));
// Special case water,rock
editManager->getTerrainSelection().selectRange(MapRect(int3(10, 10, 0), 10, 5));
editManager->drawTerrain(ETerrainType::GRASS);
editManager->drawTerrain(Terrain("grass"));
editManager->getTerrainSelection().selectRange(MapRect(int3(15, 17, 0), 10, 5));
editManager->drawTerrain(ETerrainType::GRASS);
editManager->drawTerrain(Terrain("grass"));
editManager->getTerrainSelection().select(int3(21, 16, 0));
editManager->drawTerrain(ETerrainType::GRASS);
EXPECT_EQ(map->getTile(int3(20, 15, 0)).terType, ETerrainType::GRASS);
editManager->drawTerrain(Terrain("grass"));
EXPECT_EQ(map->getTile(int3(20, 15, 0)).terType, Terrain("grass"));
// Special case non water,rock
static const int3 diagonalCheck[] = { int3(31,42,0), int3(32,42,0), int3(32,43,0), int3(33,43,0), int3(33,44,0),
@ -66,17 +66,17 @@ TEST(MapManager, DrawTerrain_Type)
{
editManager->getTerrainSelection().select(diagonalCheck[i]);
}
editManager->drawTerrain(ETerrainType::GRASS);
EXPECT_EQ(map->getTile(int3(35, 44, 0)).terType, ETerrainType::WATER);
editManager->drawTerrain(Terrain("grass"));
EXPECT_EQ(map->getTile(int3(35, 44, 0)).terType, Terrain("water"));
// Rock case
editManager->getTerrainSelection().selectRange(MapRect(int3(1, 1, 1), 15, 15));
editManager->drawTerrain(ETerrainType::SUBTERRANEAN);
editManager->drawTerrain(Terrain("subterra"));
std::vector<int3> vec({ int3(6, 6, 1), int3(7, 6, 1), int3(8, 6, 1), int3(5, 7, 1), int3(6, 7, 1), int3(7, 7, 1),
int3(8, 7, 1), int3(4, 8, 1), int3(5, 8, 1), int3(6, 8, 1)});
editManager->getTerrainSelection().setSelection(vec);
editManager->drawTerrain(ETerrainType::ROCK);
EXPECT_TRUE(map->getTile(int3(5, 6, 1)).terType == ETerrainType::ROCK || map->getTile(int3(7, 8, 1)).terType == ETerrainType::ROCK);
editManager->drawTerrain(Terrain("rock"));
EXPECT_TRUE(!map->getTile(int3(5, 6, 1)).terType.isPassable() || !map->getTile(int3(7, 8, 1)).terType.isPassable());
//todo: add checks here and enable, also use smaller size
#if 0
@ -89,13 +89,13 @@ TEST(MapManager, DrawTerrain_Type)
auto editManager2 = map2->getEditManager();
editManager2->getTerrainSelection().selectRange(MapRect(int3(0, 0, 1), 128, 128));
editManager2->drawTerrain(ETerrainType::SUBTERRANEAN);
editManager2->drawTerrain(CTerrainType("subterra"));
std::vector<int3> selection({ int3(95, 43, 1), int3(95, 44, 1), int3(94, 45, 1), int3(95, 45, 1), int3(96, 45, 1),
int3(93, 46, 1), int3(94, 46, 1), int3(95, 46, 1), int3(96, 46, 1), int3(97, 46, 1),
int3(98, 46, 1), int3(99, 46, 1)});
editManager2->getTerrainSelection().setSelection(selection);
editManager2->drawTerrain(ETerrainType::ROCK);
editManager2->drawTerrain(CTerrainType("rock"));
#endif // 0
}