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Various fixes and improvements around kill hero and kill monster quests. A few minor unrelated fixes.
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@ -337,7 +337,7 @@ void MetaString::addReplacement(const CStackBasicDescriptor &stack)
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{
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assert(stack.count); //valid count
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assert(stack.type); //valid type
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addReplacement(stack.type->idNumber, stack.count);
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addCreReplacement(stack.type->idNumber, stack.count);
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}
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static CGObjectInstance * createObject(int id, int subid, int3 pos, int owner)
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