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Mainly more improvements in CPreGame

This commit is contained in:
Michał W. Urbańczyk
2007-08-25 04:56:25 +00:00
parent ad68aa3dea
commit ab3a06bf69
7 changed files with 80 additions and 6 deletions

View File

@ -59,7 +59,7 @@ const char * NAME = "VCMI 0.3";
version of the library linked do not match, or Z_ERRNO if there is
an error reading or writing the files. */
SDL_Surface * ekran, * screen, * screen2;
TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX;
TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM;
int _tmain(int argc, _TCHAR* argv[])
{
@ -86,6 +86,7 @@ int _tmain(int argc, _TCHAR* argv[])
//TNR = TTF_OpenFont("Fonts\\tnr.ttf",10);
GEOR13 = TTF_OpenFont("Fonts\\georgia.ttf",13);
GEORXX = TTF_OpenFont("Fonts\\tnrb.ttf",22);
GEORM = TTF_OpenFont("Fonts\\georgia.ttf",10);
//initializing audio
CMusicHandler * mush = new CMusicHandler;