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Mainly more improvements in CPreGame
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3
CMT.cpp
3
CMT.cpp
@ -59,7 +59,7 @@ const char * NAME = "VCMI 0.3";
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version of the library linked do not match, or Z_ERRNO if there is
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an error reading or writing the files. */
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SDL_Surface * ekran, * screen, * screen2;
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TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX;
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TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM;
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int _tmain(int argc, _TCHAR* argv[])
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{
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@ -86,6 +86,7 @@ int _tmain(int argc, _TCHAR* argv[])
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//TNR = TTF_OpenFont("Fonts\\tnr.ttf",10);
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GEOR13 = TTF_OpenFont("Fonts\\georgia.ttf",13);
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GEORXX = TTF_OpenFont("Fonts\\tnrb.ttf",22);
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GEORM = TTF_OpenFont("Fonts\\georgia.ttf",10);
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//initializing audio
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CMusicHandler * mush = new CMusicHandler;
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