mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Mainly more improvements in CPreGame
This commit is contained in:
parent
ad68aa3dea
commit
ab3a06bf69
@ -5,7 +5,10 @@ extern TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX; //fonts
|
|||||||
|
|
||||||
using namespace boost::logic;
|
using namespace boost::logic;
|
||||||
using namespace CSDL_Ext;
|
using namespace CSDL_Ext;
|
||||||
|
CDefHandler * CHeroList::arrdo = NULL;
|
||||||
|
CDefHandler * CHeroList::arrup = NULL;
|
||||||
|
CDefHandler * CTownList::arrdo = NULL;
|
||||||
|
CDefHandler * CTownList::arrup = NULL;
|
||||||
CAdvMapInt::~CAdvMapInt()
|
CAdvMapInt::~CAdvMapInt()
|
||||||
{
|
{
|
||||||
SDL_FreeSurface(bg);
|
SDL_FreeSurface(bg);
|
||||||
@ -125,6 +128,45 @@ void CList::deactivate()
|
|||||||
void CList::clickLeft(tribool down)
|
void CList::clickLeft(tribool down)
|
||||||
{
|
{
|
||||||
};
|
};
|
||||||
|
CHeroList::CHeroList()
|
||||||
|
{
|
||||||
|
pos = genRect(192,64,609,196);
|
||||||
|
}
|
||||||
|
void CHeroList::select(int which)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void CHeroList::clickLeft(tribool down)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void CHeroList::clickRight(tribool down)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void CHeroList::hover (bool on)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void CHeroList::keyPressed (SDL_KeyboardEvent & key)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
CTownList::CTownList()
|
||||||
|
{
|
||||||
|
pos = genRect(192,48,747,196);
|
||||||
|
arrdo = NULL;
|
||||||
|
}
|
||||||
|
void CTownList::select(int which)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void CTownList::clickLeft(tribool down)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void CTownList::clickRight(tribool down)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void CTownList::hover (bool on)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
void CTownList::keyPressed (SDL_KeyboardEvent & key)
|
||||||
|
{
|
||||||
|
}
|
||||||
CStatusBar::CStatusBar(int x, int y)
|
CStatusBar::CStatusBar(int x, int y)
|
||||||
{
|
{
|
||||||
bg=CGI->bitmaph->loadBitmap("ADROLLVR.bmp");
|
bg=CGI->bitmaph->loadBitmap("ADROLLVR.bmp");
|
||||||
|
@ -34,6 +34,7 @@ public:
|
|||||||
class CList
|
class CList
|
||||||
: public ClickableL, public ClickableR, public Hoverable, public KeyInterested, public virtual CIntObject
|
: public ClickableL, public ClickableR, public Hoverable, public KeyInterested, public virtual CIntObject
|
||||||
{
|
{
|
||||||
|
public:
|
||||||
SDL_Surface * bg;
|
SDL_Surface * bg;
|
||||||
//arrow up, arrow down
|
//arrow up, arrow down
|
||||||
int posw, posh; //position width/height
|
int posw, posh; //position width/height
|
||||||
@ -46,14 +47,28 @@ class CList
|
|||||||
class CHeroList
|
class CHeroList
|
||||||
: public CList
|
: public CList
|
||||||
{
|
{
|
||||||
|
public:
|
||||||
|
static CDefHandler *arrup, *arrdo;
|
||||||
|
|
||||||
|
CHeroList();
|
||||||
void select(int which);
|
void select(int which);
|
||||||
|
void clickLeft(tribool down);
|
||||||
void clickRight(tribool down);
|
void clickRight(tribool down);
|
||||||
|
void hover (bool on);
|
||||||
|
void keyPressed (SDL_KeyboardEvent & key);
|
||||||
};
|
};
|
||||||
class CTownList
|
class CTownList
|
||||||
: public CList
|
: public CList
|
||||||
{
|
{
|
||||||
|
public:
|
||||||
|
static CDefHandler *arrup, *arrdo;
|
||||||
|
|
||||||
|
CTownList();
|
||||||
void select(int which);
|
void select(int which);
|
||||||
|
void clickLeft(tribool down);
|
||||||
void clickRight(tribool down);
|
void clickRight(tribool down);
|
||||||
|
void hover (bool on);
|
||||||
|
void keyPressed (SDL_KeyboardEvent & key);
|
||||||
};
|
};
|
||||||
class CResourceBar
|
class CResourceBar
|
||||||
:public ClickableR, public CIntObject
|
:public ClickableR, public CIntObject
|
||||||
@ -161,6 +176,9 @@ public:
|
|||||||
|
|
||||||
CStatusBar statusbar;
|
CStatusBar statusbar;
|
||||||
|
|
||||||
|
CHeroList heroList;
|
||||||
|
CTownList townList;
|
||||||
|
|
||||||
//fuctions binded to buttons
|
//fuctions binded to buttons
|
||||||
void fshowOverview();
|
void fshowOverview();
|
||||||
void fswitchLevel();
|
void fswitchLevel();
|
||||||
|
@ -28,6 +28,10 @@ void CButtonBase::show()
|
|||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
ClickableL::ClickableL()
|
||||||
|
{
|
||||||
|
pressedL=false;
|
||||||
|
}
|
||||||
void ClickableL::clickLeft(tribool down)
|
void ClickableL::clickLeft(tribool down)
|
||||||
{
|
{
|
||||||
if (down)
|
if (down)
|
||||||
@ -44,6 +48,10 @@ void ClickableL::deactivate()
|
|||||||
LOCPLINT->lclickable.erase
|
LOCPLINT->lclickable.erase
|
||||||
(std::find(LOCPLINT->lclickable.begin(),LOCPLINT->lclickable.end(),this));
|
(std::find(LOCPLINT->lclickable.begin(),LOCPLINT->lclickable.end(),this));
|
||||||
}
|
}
|
||||||
|
ClickableR::ClickableR()
|
||||||
|
{
|
||||||
|
pressedR=false;
|
||||||
|
}
|
||||||
void ClickableR::activate()
|
void ClickableR::activate()
|
||||||
{
|
{
|
||||||
LOCPLINT->rclickable.push_back(this);
|
LOCPLINT->rclickable.push_back(this);
|
||||||
|
@ -34,6 +34,7 @@ class ClickableL : public virtual CIntObject //for left-clicks
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
bool pressedL;
|
bool pressedL;
|
||||||
|
ClickableL();
|
||||||
virtual void clickLeft (tribool down)=0;
|
virtual void clickLeft (tribool down)=0;
|
||||||
virtual void activate()=0;
|
virtual void activate()=0;
|
||||||
virtual void deactivate()=0;
|
virtual void deactivate()=0;
|
||||||
@ -42,6 +43,7 @@ class ClickableR : public virtual CIntObject //for right-clicks
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
bool pressedR;
|
bool pressedR;
|
||||||
|
ClickableR();
|
||||||
virtual void clickRight (tribool down)=0;
|
virtual void clickRight (tribool down)=0;
|
||||||
virtual void activate()=0;
|
virtual void activate()=0;
|
||||||
virtual void deactivate()=0;
|
virtual void deactivate()=0;
|
||||||
@ -70,7 +72,7 @@ public:
|
|||||||
|
|
||||||
virtual void yourTurn()=0{};
|
virtual void yourTurn()=0{};
|
||||||
};
|
};
|
||||||
class CGlobalAI : public CGameInterface // callback for AI
|
class CGlobalAI : public CGameInterface // AI class (to derivate)
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
virtual void yourTurn(){};
|
virtual void yourTurn(){};
|
||||||
|
3
CMT.cpp
3
CMT.cpp
@ -59,7 +59,7 @@ const char * NAME = "VCMI 0.3";
|
|||||||
version of the library linked do not match, or Z_ERRNO if there is
|
version of the library linked do not match, or Z_ERRNO if there is
|
||||||
an error reading or writing the files. */
|
an error reading or writing the files. */
|
||||||
SDL_Surface * ekran, * screen, * screen2;
|
SDL_Surface * ekran, * screen, * screen2;
|
||||||
TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX;
|
TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM;
|
||||||
|
|
||||||
int _tmain(int argc, _TCHAR* argv[])
|
int _tmain(int argc, _TCHAR* argv[])
|
||||||
{
|
{
|
||||||
@ -86,6 +86,7 @@ int _tmain(int argc, _TCHAR* argv[])
|
|||||||
//TNR = TTF_OpenFont("Fonts\\tnr.ttf",10);
|
//TNR = TTF_OpenFont("Fonts\\tnr.ttf",10);
|
||||||
GEOR13 = TTF_OpenFont("Fonts\\georgia.ttf",13);
|
GEOR13 = TTF_OpenFont("Fonts\\georgia.ttf",13);
|
||||||
GEORXX = TTF_OpenFont("Fonts\\tnrb.ttf",22);
|
GEORXX = TTF_OpenFont("Fonts\\tnrb.ttf",22);
|
||||||
|
GEORM = TTF_OpenFont("Fonts\\georgia.ttf",10);
|
||||||
|
|
||||||
//initializing audio
|
//initializing audio
|
||||||
CMusicHandler * mush = new CMusicHandler;
|
CMusicHandler * mush = new CMusicHandler;
|
||||||
|
BIN
CPreGame.cpp
BIN
CPreGame.cpp
Binary file not shown.
@ -177,12 +177,13 @@ class MapSel : public PreGameTab
|
|||||||
public:
|
public:
|
||||||
ESortBy sortBy;
|
ESortBy sortBy;
|
||||||
SDL_Surface * bg;
|
SDL_Surface * bg;
|
||||||
int selected;
|
int selected; //selected map
|
||||||
CDefHandler * Dtypes, * Dvic;
|
CDefHandler * Dtypes, * Dvic;
|
||||||
CDefHandler *Dsizes, * Dloss;
|
CDefHandler *Dsizes, * Dloss,
|
||||||
|
* sFlags;
|
||||||
std::vector<Mapa*> scenList;
|
std::vector<Mapa*> scenList;
|
||||||
std::vector<SDL_Surface*> scenImgs;
|
std::vector<SDL_Surface*> scenImgs;
|
||||||
int current;
|
//int current;
|
||||||
std::vector<CMapInfo> ourMaps;
|
std::vector<CMapInfo> ourMaps;
|
||||||
IntBut<> small, medium, large, xlarge, all;
|
IntBut<> small, medium, large, xlarge, all;
|
||||||
SetrButton<> nrplayer, mapsize, type, name, viccon, loscon;
|
SetrButton<> nrplayer, mapsize, type, name, viccon, loscon;
|
||||||
@ -198,6 +199,7 @@ public:
|
|||||||
void select(int which, bool updateMapsList=true);
|
void select(int which, bool updateMapsList=true);
|
||||||
void moveByOne(bool up);
|
void moveByOne(bool up);
|
||||||
void printSelectedInfo();
|
void printSelectedInfo();
|
||||||
|
void printFlags();
|
||||||
MapSel();
|
MapSel();
|
||||||
~MapSel();
|
~MapSel();
|
||||||
};
|
};
|
||||||
@ -224,6 +226,7 @@ class CPreGame
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
std::string playerName;
|
std::string playerName;
|
||||||
|
int playerColor;
|
||||||
HighButton * highlighted;
|
HighButton * highlighted;
|
||||||
PreGameTab* currentTab;
|
PreGameTab* currentTab;
|
||||||
StartInfo ret;
|
StartInfo ret;
|
||||||
|
Loading…
Reference in New Issue
Block a user