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Fixed: 0001854: Rewarding objects loose their state after game is reloaded (breaks savegames)
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@ -222,7 +222,7 @@ public:
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h & exp & level & name & biography & portrait & mana & secSkills & movement
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& sex & inTownGarrison & spells & patrol & moveDir & skillsInfo;
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h & visitedTown & boat;
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h & type & specialty & commander;
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h & type & specialty & commander & visitedObjects;
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BONUS_TREE_DESERIALIZATION_FIX
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//visitied town pointer will be restored by map serialization method
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}
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