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MKinor bugfixes.

(cf http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=2980#2980 )
This commit is contained in:
Michał W. Urbańczyk 2009-07-15 23:58:47 +00:00
parent 23803c9f17
commit ac175895b1
4 changed files with 28 additions and 13 deletions

View File

@ -1445,7 +1445,7 @@ void CFortScreen::draw( CCastleInterface * owner, bool first)
}
blitAt(icons,positions[i].x+261,positions[i].y+3,bg);
//atttack
//attack
printAt(CGI->generaltexth->allTexts[190],positions[i].x+288,positions[i].y+5,GEOR13,zwykly,bg);
SDL_itoa(c->attack,buf,10);
printToWR(buf,positions[i].x+381,positions[i].y+18,GEOR13,zwykly,bg);

View File

@ -395,9 +395,21 @@ static void setScreenRes(int w, int h, int bpp, bool fullscreen)
if (bpp > 32) bpp = 32;
// Try to use the best screen depth for the display
if (((bpp = SDL_VideoModeOK(w, h, bpp, SDL_SWSURFACE|(fullscreen?SDL_FULLSCREEN:0))) == 0) ||
((screen = SDL_SetVideoMode(w, h, bpp, SDL_SWSURFACE|(fullscreen?SDL_FULLSCREEN:0))) == NULL)) {
tlog1 << "Requested screen resolution is not available (" << w << "x" << h << ")\n";
int suggestedBpp = SDL_VideoModeOK(w, h, bpp, SDL_SWSURFACE|(fullscreen?SDL_FULLSCREEN:0));
if(suggestedBpp == 0)
{
tlog2 << "Warning: SDL says that " << w << "x" << h << " resolution is not available!\n";
suggestedBpp = bpp;
}
else if(suggestedBpp != bpp)
{
tlog2 << "Warning: SDL says that " << bpp << "bpp is wrong and suggests " << suggestedBpp << std::endl;
}
if((screen = SDL_SetVideoMode(w, h, suggestedBpp, SDL_SWSURFACE|(fullscreen?SDL_FULLSCREEN:0))) == NULL)
{
tlog1 << "Requested screen resolution is not available (" << w << "x" << h << "x" << suggestedBpp << "bpp)\n";
throw "Requested screen resolution is not available\n";
}

View File

@ -2945,15 +2945,16 @@ CTavernWindow::HeroPortrait::HeroPortrait(int &sel, int id, int x, int y, const
{
hoverName = CGI->generaltexth->tavernInfo[4];
boost::algorithm::replace_first(hoverName,"%s",H->name);
int artifs = h->artifWorn.size() + h->artifacts.size();
for(int i=13; i<=17; i++) //war machines and spellbook don't count
if(vstd::contains(h->artifWorn,i))
artifs--;
sprintf_s(descr, sizeof(descr),CGI->generaltexth->allTexts[215].c_str(),
h->name.c_str(), h->level, h->type->heroClass->name.c_str(), artifs);
descr[sizeof(descr)-1] = '\0';
}
int artifs = h->artifWorn.size() + h->artifacts.size();
for(int i=13; i<=17; i++) //war machines and spellbook don't count
if(vstd::contains(h->artifWorn,i))
artifs--;
sprintf_s(descr, sizeof(descr),CGI->generaltexth->allTexts[215].c_str(),
h->name.c_str(), h->level, h->type->heroClass->name.c_str(), artifs);
descr[sizeof(descr)-1] = '\0';
}
void CTavernWindow::HeroPortrait::show(SDL_Surface * to)

View File

@ -79,7 +79,8 @@ Hydra HYDRATTK.wav HYDRDFND.wav HYDRKILL.wav HYDRMOVE.wav invalid HYDRWNCE.wav
IceElemental ICELATTK.wav ICELDFND.wav ICELKILL.wav ICELMOVE.wav ICELSHOT.wav ICELWNCE.wav
Imp IMPPATTK.wav IMPPDFND.wav IMPPKILL.wav IMPPMOVE.wav invalid IMPPWNCE.wav
InfernalTroglodyte ITRGATTK.wav ITRGDFND.wav ITRGKILL.wav ITRGMOVE.wav invalid ITRGWNCE.wav
IronGolem IGLMATTK.wav IGLMDFND.wav IGLMKILL.wav IGLMMOVE.wav invalid IGLMWNCE.wav
# StoneGolem is actually an Iron Golem
StoneGolem IGLMATTK.wav IGLMDFND.wav IGLMKILL.wav IGLMMOVE.wav invalid IGLMWNCE.wav
LesserTitan LTITATTK.wav LTITDFND.wav LTITKILL.wav LTITMOVE.wav invalid LTITWNCE.wav
Lich LICHATTK.wav LICHDFND.wav LICHKILL.wav LICHMOVE.wav LICHSHOT.wav LICHWNCE.wav LICHATK2.wav
LightCrossbowman LCRSATTK.wav LCRSDFND.wav LCRSKILL.wav LCRSMOVE.wav LCRSSHOT.wav LCRSWNCE.wav
@ -126,7 +127,8 @@ SkeletonWarrior SKLWATTK.wav SKLWDFND.wav SKLWKILL.wav SKLWMOVE.wav invalid SKLW
Sprite SPRTATTK.wav SPRTDFND.wav SPRTKILL.wav SPRTMOVE.wav invalid SPRTWNCE.wav
StoneElemental MAGMATTK.wav MAGMDFND.wav MAGMKILL.wav MAGMMOVE.wav invalid MAGMWNCE.wav
StoneGargoyle SGRGATTK.wav SGRGDFND.wav SGRGKILL.wav SGRGMOVE.wav invalid SGRGWNCE.wav
StoneGolem SGLMATTK.wav SGLMDFND.wav SGLMKILL.wav SGLMMOVE.wav invalid SGLMWNCE.wav
# IronGolem is actually a Stone Golem
IronGolem SGLMATTK.wav SGLMDFND.wav SGLMKILL.wav SGLMMOVE.wav invalid SGLMWNCE.wav
StormElemental STORATTK.wav STORDFND.wav STORKILL.wav STORMOVE.wav STORSHOT.wav STORWNCE.wav
Swordsman SWRDATTK.wav SWRDDFND.wav SWRDKILL.wav SWRDMOVE.wav invalid SWRDWNCE.wav
Thunderbird TBRDATTK.wav TBRDDFND.wav TBRDKILL.wav TBRDMOVE.wav invalid TBRDWNCE.wav