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https://github.com/vcmi/vcmi.git
synced 2025-11-25 22:42:04 +02:00
Implemented SDL2 unicode input. Hotkeys are sill broken.
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@@ -1,13 +1,3 @@
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#pragma once
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#include <SDL_events.h>
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#include "Geometries.h"
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#include "../Graphics.h"
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struct SDL_Surface;
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class CPicture;
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class CGuiHandler;
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/*
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* CIntObject.h, part of VCMI engine
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*
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@@ -17,6 +7,16 @@ class CGuiHandler;
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <SDL_events.h>
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#include "Geometries.h"
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#include "../Graphics.h"
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struct SDL_Surface;
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class CPicture;
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class CGuiHandler;
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using boost::logic::tribool;
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@@ -123,6 +123,11 @@ public:
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bool captureAllKeys; //if true, only this object should get info about pressed keys
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virtual void keyPressed(const SDL_KeyboardEvent & key){}
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virtual bool captureThisEvent(const SDL_KeyboardEvent & key); //allows refining captureAllKeys against specific events (eg. don't capture ENTER)
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#ifndef VCMI_SDL1
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virtual void textInputed(const SDL_TextInputEvent & event){};
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virtual void textEdited(const SDL_TextEditingEvent & event){};
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#endif // VCMI_SDL1
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//mouse movement handling
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bool strongInterest; //if true - report all mouse movements, if not - only when hovered
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@@ -138,7 +143,7 @@ public:
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//double click
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virtual void onDoubleClick(){}
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enum {LCLICK=1, RCLICK=2, HOVER=4, MOVE=8, KEYBOARD=16, TIME=32, GENERAL=64, WHEEL=128, DOUBLECLICK=256, ALL=0xffff};
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enum {LCLICK=1, RCLICK=2, HOVER=4, MOVE=8, KEYBOARD=16, TIME=32, GENERAL=64, WHEEL=128, DOUBLECLICK=256, TEXTINPUT=512, ALL=0xffff};
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const ui16 & active;
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void addUsedEvents(ui16 newActions);
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void removeUsedEvents(ui16 newActions);
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