1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-07-13 01:20:34 +02:00

Merge pull request #4445 from IvanSavenko/fix_ranged_attack

Do not try to shoot at 2nd hex of wide creatures
This commit is contained in:
Ivan Savenko
2024-08-14 17:05:12 +03:00
committed by GitHub
3 changed files with 8 additions and 3 deletions

View File

@ -245,7 +245,7 @@ AttackPossibility AttackPossibility::evaluate(
std::vector<BattleHex> defenderHex;
if(attackInfo.shooting)
defenderHex = defender->getHexes();
defenderHex.push_back(defender->getPosition());
else
defenderHex = CStack::meleeAttackHexes(attacker, defender, hex);