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* implemented first aid kit including first aid secondary ability
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@ -812,7 +812,7 @@ DLL_EXPORT void StartAction::applyGs( CGameState *gs )
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case 8:
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st->state.insert(WAITING);
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return;
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case 2: case 6: case 7: case 9: case 10: case 11:
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case 0: case 2: case 6: case 7: case 9: case 10: case 11: case 12:
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st->state.insert(MOVED);
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break;
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}
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