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Settings.txt with info for 1920x1080 resolution. The package with graphics can be obtained from http://forum.vcmi.eu/download.php?id=380

The new resolution has been prepared by Plush.
This commit is contained in:
Michał W. Urbańczyk 2011-05-03 03:10:05 +00:00
parent 86a7cd12ff
commit aca90abd38

View File

@ -268,8 +268,8 @@ GUISettings
gem2: x=6 y=6 graphic=agemUL.def;
gem3: x=1436 y=6 graphic=agemUR.def;
background=AdvMap1680x1050.pcx;
HeroList: size=19 x=1489 y=201 movePoints=IMOBIL.DEF manaPoints=IMANA.DEF arrowUp=IAM012.DEF arrowDown=IAM013.DEF;
TownList: size=19 x=1627 y=201 arrowUp=IAM014.DEF arrowDown=IAM015.DEF;
HeroList: size=19 x=1489 y=198 movePoints=IMOBIL.DEF manaPoints=IMANA.DEF arrowUp=IAM012.DEF arrowDown=IAM013.DEF;
TownList: size=19 x=1627 y=198 arrowUp=IAM014.DEF arrowDown=IAM015.DEF;
Minimap: width=144 height=144 x=1510 y=26;
Overview: pics=4 size=7 graphic=OvCast7.pcx;
Statusbar: x=8 y=1005 graphic=AdRollvr1680.pcx;
@ -286,4 +286,34 @@ GUISettings
ButtonEndTurn: x=1559 y=491 graphic=IAM001.DEF playerColoured=1;
};
}
1920x1080 //setting specific for this resolution
{
AdventureMap
{
InGameConsole: maxInputPerLine=115 maxOutputPerLine=85;
AdvMap: x=7 y=7 width=1714 height=1026 smoothMove=1;
InfoBox: x=1725 y=869;
gem0: x=6 y=988 graphic=agemLL.def;
gem1: x=1676 y=988 graphic=agemLR.def;
gem2: x=6 y=6 graphic=agemUL.def;
gem3: x=1676 y=6 graphic=agemUR.def;
background=AdvMap1920x1080.pcx;
HeroList: size=20 x=1729 y=197 movePoints=IMOBIL.DEF manaPoints=IMANA.DEF arrowUp=IAM012.DEF arrowDown=IAM013.DEF;
TownList: size=20 x=1867 y=197 arrowUp=IAM014.DEF arrowDown=IAM015.DEF;
Minimap: width=144 height=144 x=1750 y=26;
Overview: pics=4 size=7 graphic=OvCast7.pcx;
Statusbar: x=8 y=1035 graphic=AdRollvr1920.pcx;
ResDataBar: x=0 y=1055 graphic=ZResBar1920.pcx offsetX=67 offsetY=2 resSpace=192 resDateSpace=528;
ButtonKingdomOv: x=1799 y=197 graphic=IAM002L.DEF playerColoured=1;
ButtonUnderground: x=1799 y=229 graphic=IAM010L.DEF playerColoured=1 additionalDefs=(IAM003L.DEF);
ButtonQuestLog: x=1799 y=261 graphic=IAM004L.DEF playerColoured=1;
ButtonSleepWake: x=1799 y=293 graphic=IAM005L.DEF playerColoured=1;
ButtonMoveHero: x=1799 y=326 graphic=IAM006L.DEF playerColoured=1;
ButtonSpellbook: x=1799 y=359 graphic=IAM007L.DEF playerColoured=1;
ButtonAdvOptions: x=1799 y=392 graphic=IAM008L.DEF playerColoured=1;
ButtonSysOptions: x=1799 y=425 graphic=IAM009L.DEF playerColoured=1;
ButtonNextHero: x=1799 y=458 graphic=IAM000.DEF playerColoured=1;
ButtonEndTurn: x=1799 y=491 graphic=IAM001.DEF playerColoured=1;
};
}
}