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* fix for finishing battles in hot-seat
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@@ -3756,8 +3756,9 @@ void CBattleResultWindow::show(SDL_Surface *to)
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void CBattleResultWindow::bExitf()
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void CBattleResultWindow::bExitf()
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{
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{
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CPlayerInterface * intTmp = owner->curInt;
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GH.popInts(2); //first - we; second - battle interface
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GH.popInts(2); //first - we; second - battle interface
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owner->curInt->showingDialog->setn(false);
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intTmp->showingDialog->setn(false);
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CGI->videoh->close();
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CGI->videoh->close();
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}
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}
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