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* fix for finishing battles in hot-seat

This commit is contained in:
mateuszb
2010-02-19 16:19:44 +00:00
parent d53e4d7c1a
commit acbfa7a6b9

View File

@@ -3756,8 +3756,9 @@ void CBattleResultWindow::show(SDL_Surface *to)
void CBattleResultWindow::bExitf() void CBattleResultWindow::bExitf()
{ {
CPlayerInterface * intTmp = owner->curInt;
GH.popInts(2); //first - we; second - battle interface GH.popInts(2); //first - we; second - battle interface
owner->curInt->showingDialog->setn(false); intTmp->showingDialog->setn(false);
CGI->videoh->close(); CGI->videoh->close();
} }