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renamed Unicode -> TextOperations, to use for all text processing
This commit is contained in:
parent
65c020ef34
commit
acdb8d6e06
21
Global.h
21
Global.h
@ -730,27 +730,6 @@ namespace vstd
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return a + (b - a) * f;
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}
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/// converts number into string using metric system prefixes, e.g. 'k' or 'M' to keep resulting strings within specified size
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/// Note that resulting string may have more symbols than digits: minus sign and prefix symbol
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template<typename Arithmetic>
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std::string formatMetric(Arithmetic number, int maxDigits)
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{
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Arithmetic max = std::pow(10, maxDigits);
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if (std::abs(number) < max)
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return std::to_string(number);
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std::string symbols = " kMGTPE";
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auto iter = symbols.begin();
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while (std::abs(number) >= max)
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{
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number /= 1000;
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iter++;
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assert(iter != symbols.end());//should be enough even for int64
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}
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return std::to_string(number) + *iter;
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}
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///compile-time version of std::abs for ints for int3, in clang++15 std::abs is constexpr
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static constexpr int abs(int i) {
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@ -127,7 +127,7 @@ void CInGameConsole::keyPressed (const SDL_Keycode & key)
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{
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if(enteredText.size() > 1)
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{
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Unicode::trimRight(enteredText,2);
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TextOperations::trimRightUnicode(enteredText,2);
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enteredText += '_';
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refreshEnteredText();
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}
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@ -47,6 +47,7 @@
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#include "../../lib/StartInfo.h"
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#include "../../lib/CondSh.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/TextOperations.h"
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void BattleConsole::showAll(SDL_Surface * to)
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{
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@ -717,7 +718,7 @@ void StackQueue::StackBox::setUnit(const battle::Unit * unit, size_t turn)
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if (unit->unitType()->idNumber == CreatureID::ARROW_TOWERS)
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icon->setFrame(owner->getSiegeShooterIconID(), 1);
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amount->setText(vstd::formatMetric(unit->getCount(), 4));
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amount->setText(TextOperations::formatMetric(unit->getCount(), 4));
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if(stateIcon)
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{
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@ -36,6 +36,7 @@
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#include "../../lib/CGameState.h"
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#include "../../lib/CStack.h"
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#include "../../lib/CondSh.h"
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#include "../../lib/TextOperations.h"
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static void onAnimationFinished(const CStack *stack, std::weak_ptr<CreatureAnimation> anim)
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{
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@ -316,7 +317,7 @@ void BattleStacksController::showStackAmountBox(Canvas & canvas, const CStack *
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//blitting amount
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Point textPos = stackAnimation[stack->ID]->pos.topLeft() + amountBG->dimensions()/2 + Point(xAdd, yAdd);
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canvas.drawText(textPos, EFonts::FONT_TINY, Colors::WHITE, ETextAlignment::CENTER, vstd::formatMetric(stack->getCount(), 4));
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canvas.drawText(textPos, EFonts::FONT_TINY, Colors::WHITE, ETextAlignment::CENTER, TextOperations::formatMetric(stack->getCount(), 4));
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}
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void BattleStacksController::showStack(Canvas & canvas, const CStack * stack)
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@ -19,7 +19,7 @@ size_t IFont::getStringWidth(const std::string & data) const
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{
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size_t width = 0;
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for(size_t i=0; i<data.size(); i += Unicode::getCharacterSize(data[i]))
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for(size_t i=0; i<data.size(); i += TextOperations::getUnicodeCharacterSize(data[i]))
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{
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width += getGlyphWidth(data.data() + i);
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}
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@ -55,7 +55,7 @@ size_t CBitmapFont::getLineHeight() const
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size_t CBitmapFont::getGlyphWidth(const char * data) const
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{
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std::string localChar = Unicode::fromUnicode(std::string(data, Unicode::getCharacterSize(data[0])));
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std::string localChar = TextOperations::fromUnicode(std::string(data, TextOperations::getUnicodeCharacterSize(data[0])));
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if (localChar.size() == 1)
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{
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@ -131,9 +131,9 @@ void CBitmapFont::renderText(SDL_Surface * surface, const std::string & data, co
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SDL_LockSurface(surface);
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for(size_t i=0; i<data.size(); i += Unicode::getCharacterSize(data[i]))
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for(size_t i=0; i<data.size(); i += TextOperations::getUnicodeCharacterSize(data[i]))
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{
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std::string localChar = Unicode::fromUnicode(data.substr(i, Unicode::getCharacterSize(data[i])));
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std::string localChar = TextOperations::fromUnicode(data.substr(i, TextOperations::getUnicodeCharacterSize(data[i])));
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if (localChar.size() == 1)
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renderCharacter(surface, chars[ui8(localChar[0])], color, posX, posY);
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@ -83,9 +83,9 @@ void CBitmapHanFont::renderText(SDL_Surface * surface, const std::string & data,
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SDL_LockSurface(surface);
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for(size_t i=0; i<data.size(); i += Unicode::getCharacterSize(data[i]))
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for(size_t i=0; i<data.size(); i += TextOperations::getUnicodeCharacterSize(data[i]))
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{
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std::string localChar = Unicode::fromUnicode(data.substr(i, Unicode::getCharacterSize(data[i])));
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std::string localChar = TextOperations::fromUnicode(data.substr(i, TextOperations::getUnicodeCharacterSize(data[i])));
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if (localChar.size() == 1)
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fallback->renderCharacter(surface, fallback->chars[ui8(localChar[0])], color, posX, posY);
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@ -115,7 +115,7 @@ size_t CBitmapHanFont::getLineHeight() const
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size_t CBitmapHanFont::getGlyphWidth(const char * data) const
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{
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std::string localChar = Unicode::fromUnicode(std::string(data, Unicode::getCharacterSize(data[0])));
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std::string localChar = TextOperations::fromUnicode(std::string(data, TextOperations::getUnicodeCharacterSize(data[0])));
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if (localChar.size() == 1)
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return fallback->getGlyphWidth(data);
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@ -66,7 +66,7 @@ size_t CTrueTypeFont::getLineHeight() const
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size_t CTrueTypeFont::getGlyphWidth(const char *data) const
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{
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return getStringWidth(std::string(data, Unicode::getCharacterSize(*data)));
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return getStringWidth(std::string(data, TextOperations::getUnicodeCharacterSize(*data)));
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/*
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int advance;
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TTF_GlyphMetrics(font.get(), *data, nullptr, nullptr, nullptr, nullptr, &advance);
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@ -25,6 +25,7 @@
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CCreatureHandler.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/CGameState.h"
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@ -374,7 +375,7 @@ void CGarrisonSlot::update()
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creatureImage->setFrame(creature->getIconIndex());
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stackCount->enable();
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stackCount->setText(vstd::formatMetric(myStack->count, 4));
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stackCount->setText(TextOperations::formatMetric(myStack->count, 4));
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}
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else
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{
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@ -24,12 +24,13 @@
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#include "../../CCallback.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/CGameState.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CModHandler.h"
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#include "../../lib/CGameState.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/TextOperations.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapObjects/CGTownInstance.h"
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void CHoverableArea::hover (bool on)
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{
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@ -251,7 +252,7 @@ void CArmyTooltip::init(const InfoAboutArmy &army)
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std::string subtitle;
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if(army.army.isDetailed)
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{
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subtitle = vstd::formatMetric(slot.second.count, 4);
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subtitle = TextOperations::formatMetric(slot.second.count, 4);
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}
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else
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{
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@ -570,12 +570,12 @@ void CTextInput::keyPressed(const SDL_Keycode & key)
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case SDLK_BACKSPACE:
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if(!newText.empty())
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{
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Unicode::trimRight(newText);
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TextOperations::trimRightUnicode(newText);
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redrawNeeded = true;
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}
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else if(!text.empty())
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{
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Unicode::trimRight(text);
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TextOperations::trimRightUnicode(text);
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redrawNeeded = true;
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}
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break;
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@ -31,6 +31,7 @@
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#include "../../lib/CModHandler.h"
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#include "../../lib/CHeroHandler.h"
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#include "../../lib/CGameState.h"
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#include "../../lib/TextOperations.h"
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class CCreatureArtifactInstance;
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class CSelectableSkill;
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@ -582,7 +583,7 @@ CStackWindow::MainSection::MainSection(CStackWindow * owner, int yOffset, bool s
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}
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expLabel = std::make_shared<CLabel>(
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pos.x + 21, pos.y + 52, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE,
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vstd::formatMetric(stack->experience, 6));
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TextOperations::formatMetric(stack->experience, 6));
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}
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if(showArt)
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@ -133,7 +133,7 @@ std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineWi
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// loops till line is full or end of text reached
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while(currPos < text.length() && text[currPos] != 0x0a && lineWidth < maxLineWidth)
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{
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symbolSize = Unicode::getCharacterSize(text[currPos]);
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symbolSize = TextOperations::getUnicodeCharacterSize(text[currPos]);
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glyphWidth = graphics->fonts[font]->getGlyphWidth(text.data() + currPos);
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// candidate for line break
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@ -63,6 +63,7 @@
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#include "../lib/mapping/CMap.h"
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#include "../lib/NetPacksBase.h"
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#include "../lib/StartInfo.h"
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#include "../lib/TextOperations.h"
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#include <SDL_surface.h>
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@ -1066,8 +1067,8 @@ void CExchangeWindow::updateWidgets()
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secSkillIcons[leftRight][m]->setFrame(2 + id * 3 + level);
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}
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expValues[leftRight]->setText(vstd::formatMetric(hero->exp, 3));
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manaValues[leftRight]->setText(vstd::formatMetric(hero->mana, 3));
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expValues[leftRight]->setText(TextOperations::formatMetric(hero->exp, 3));
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manaValues[leftRight]->setText(TextOperations::formatMetric(hero->mana, 3));
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morale[leftRight]->set(hero);
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luck[leftRight]->set(hero);
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@ -188,9 +188,9 @@ std::string CLegacyConfigParser::readString()
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{
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// do not convert strings that are already in ASCII - this will only slow down loading process
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std::string str = readRawString();
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if (Unicode::isValidASCII(str))
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if (TextOperations::isValidASCII(str))
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return str;
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return Unicode::toUnicode(str);
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return TextOperations::toUnicode(str);
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}
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float CLegacyConfigParser::readNumber()
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@ -285,17 +285,6 @@ void CGeneralTextHandler::registerStringOverride(const std::string & modContext,
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bool CGeneralTextHandler::validateTranslation(const std::string & language, const std::string & modContext, const JsonNode & config) const
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{
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auto escapeString = [](std::string input)
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{
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boost::replace_all(input, "\\", "\\\\");
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boost::replace_all(input, "\n", "\\n");
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boost::replace_all(input, "\r", "\\r");
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boost::replace_all(input, "\t", "\\t");
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boost::replace_all(input, "\"", "\\\"");
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return input;
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};
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bool allPresent = true;
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for (auto const & string : stringsLocalizations)
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@ -318,7 +307,7 @@ bool CGeneralTextHandler::validateTranslation(const std::string & language, cons
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else
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currentText = string.second.overrideValue;
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logMod->warn(R"( "%s" : "%s",)", string.first, escapeString(currentText));
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logMod->warn(R"( "%s" : "%s",)", string.first, TextOperations::escapeString(currentText));
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allPresent = false;
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}
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@ -332,7 +321,7 @@ bool CGeneralTextHandler::validateTranslation(const std::string & language, cons
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if (allFound)
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logMod->warn("Translation into language '%s' in mod '%s' has unused lines:", language, modContext);
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logMod->warn(R"( "%s" : "%s",)", string.first, escapeString(string.second.String()));
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logMod->warn(R"( "%s" : "%s",)", string.first, TextOperations::escapeString(string.second.String()));
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allFound = false;
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}
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@ -562,24 +551,13 @@ int32_t CGeneralTextHandler::pluralText(int32_t textIndex, int32_t count) const
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void CGeneralTextHandler::dumpAllTexts()
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{
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auto escapeString = [](std::string input)
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{
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boost::replace_all(input, "\\", "\\\\");
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boost::replace_all(input, "\n", "\\n");
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boost::replace_all(input, "\r", "\\r");
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boost::replace_all(input, "\t", "\\t");
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boost::replace_all(input, "\"", "\\\"");
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return input;
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};
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logGlobal->info("BEGIN TEXT EXPORT");
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for ( auto const & entry : stringsLocalizations)
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{
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if (!entry.second.overrideValue.empty())
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logGlobal->info(R"("%s" : "%s",)", entry.first, escapeString(entry.second.overrideValue));
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logGlobal->info(R"("%s" : "%s",)", entry.first, TextOperations::escapeString(entry.second.overrideValue));
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else
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logGlobal->info(R"("%s" : "%s",)", entry.first, escapeString(entry.second.baseValue));
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logGlobal->info(R"("%s" : "%s",)", entry.first, TextOperations::escapeString(entry.second.baseValue));
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}
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logGlobal->info("END TEXT EXPORT");
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@ -169,7 +169,7 @@ JsonNode JsonParser::parse(std::string fileName)
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}
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else
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{
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if (!Unicode::isValidString(&input[0], input.size()))
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if (!TextOperations::isValidUnicodeString(&input[0], input.size()))
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error("Not a valid UTF-8 file", false);
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extractValue(root);
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@ -16,39 +16,52 @@
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VCMI_LIB_NAMESPACE_BEGIN
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size_t Unicode::getCharacterSize(char firstByte)
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size_t TextOperations::getUnicodeCharacterSize(char firstByte)
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{
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// length of utf-8 character can be determined from 1st byte by counting number of highest bits set to 1:
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// 0xxxxxxx -> 1 - ASCII chars
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// 110xxxxx -> 2
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// 1110xxxx -> 3
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// 11110xxx -> 4 - last allowed in current standard
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// 1111110x -> 6 - last allowed in original standard
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if ((ui8)firstByte < 0x80)
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auto value = static_cast<uint8_t>(firstByte);
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if ((value & 0b10000000) == 0)
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return 1; // ASCII
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size_t ret = 0;
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if ((value & 0b11100000) == 0b11000000)
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return 2;
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for (size_t i=0; i<8; i++)
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{
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if (((ui8)firstByte & (0x80 >> i)) != 0)
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ret++;
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else
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break;
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}
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return ret;
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if ((value & 0b11110000) == 0b11100000)
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return 3;
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if ((value & 0b11111000) == 0b11110000)
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return 4;
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assert(0);// invalid unicode sequence
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return 4;
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}
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bool Unicode::isValidCharacter(const char * character, size_t maxSize)
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bool TextOperations::isValidUnicodeCharacter(const char * character, size_t maxSize)
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{
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// can't be first byte in UTF8
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if ((ui8)character[0] >= 0x80 && (ui8)character[0] < 0xC0)
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return false;
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// first character must follow rules checked in getCharacterSize
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size_t size = getCharacterSize((ui8)character[0]);
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assert(maxSize > 0);
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if ((ui8)character[0] > 0xF4)
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return false; // above maximum allowed in standard (UTF codepoints are capped at 0x0010FFFF)
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auto value = static_cast<uint8_t>(character[0]);
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// ASCII
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if ( value < 0b10000000)
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return maxSize > 0;
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// can't be first byte in UTF8
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if (value < 0b11000000)
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return false;
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// above maximum allowed in standard (UTF codepoints are capped at 0x0010FFFF)
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if (value > 0b11110000)
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return false;
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// first character must follow rules checked in getUnicodeCharacterSize
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size_t size = getUnicodeCharacterSize(character[0]);
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if (size > maxSize)
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return false;
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@ -56,69 +69,70 @@ bool Unicode::isValidCharacter(const char * character, size_t maxSize)
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// remaining characters must have highest bit set to 1
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for (size_t i = 1; i < size; i++)
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{
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if (((ui8)character[i] & 0x80) == 0)
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auto characterValue = static_cast<uint8_t>(character[i]);
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if (characterValue < 0b10000000)
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return false;
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}
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return true;
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}
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bool Unicode::isValidASCII(const std::string & text)
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bool TextOperations::isValidASCII(const std::string & text)
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{
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for (const char & ch : text)
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if (ui8(ch) >= 0x80 )
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if (static_cast<uint8_t>(ch) >= 0x80 )
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return false;
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return true;
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}
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bool Unicode::isValidASCII(const char * data, size_t size)
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bool TextOperations::isValidASCII(const char * data, size_t size)
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{
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for (size_t i=0; i<size; i++)
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if (ui8(data[i]) >= 0x80 )
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if (static_cast<uint8_t>(data[i]) >= 0x80 )
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return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Unicode::isValidString(const std::string & text)
|
||||
bool TextOperations::isValidUnicodeString(const std::string & text)
|
||||
{
|
||||
for (size_t i=0; i<text.size(); i += getCharacterSize(text[i]))
|
||||
for (size_t i=0; i<text.size(); i += getUnicodeCharacterSize(text[i]))
|
||||
{
|
||||
if (!isValidCharacter(text.data() + i, text.size() - i))
|
||||
if (!isValidUnicodeCharacter(text.data() + i, text.size() - i))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Unicode::isValidString(const char * data, size_t size)
|
||||
bool TextOperations::isValidUnicodeString(const char * data, size_t size)
|
||||
{
|
||||
for (size_t i=0; i<size; i += getCharacterSize(data[i]))
|
||||
for (size_t i=0; i<size; i += getUnicodeCharacterSize(data[i]))
|
||||
{
|
||||
if (!isValidCharacter(data + i, size - i))
|
||||
if (!isValidUnicodeCharacter(data + i, size - i))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string Unicode::toUnicode(const std::string &text)
|
||||
std::string TextOperations::toUnicode(const std::string &text)
|
||||
{
|
||||
return toUnicode(text, CGeneralTextHandler::getInstalledEncoding());
|
||||
}
|
||||
|
||||
std::string Unicode::toUnicode(const std::string &text, const std::string &encoding)
|
||||
std::string TextOperations::toUnicode(const std::string &text, const std::string &encoding)
|
||||
{
|
||||
return boost::locale::conv::to_utf<char>(text, encoding);
|
||||
}
|
||||
|
||||
std::string Unicode::fromUnicode(const std::string & text)
|
||||
std::string TextOperations::fromUnicode(const std::string & text)
|
||||
{
|
||||
return fromUnicode(text, CGeneralTextHandler::getInstalledEncoding());
|
||||
}
|
||||
|
||||
std::string Unicode::fromUnicode(const std::string &text, const std::string &encoding)
|
||||
std::string TextOperations::fromUnicode(const std::string &text, const std::string &encoding)
|
||||
{
|
||||
return boost::locale::conv::from_utf<char>(text, encoding);
|
||||
}
|
||||
|
||||
void Unicode::trimRight(std::string & text, const size_t amount)
|
||||
void TextOperations::trimRightUnicode(std::string & text, const size_t amount)
|
||||
{
|
||||
if(text.empty())
|
||||
return;
|
||||
@ -130,9 +144,9 @@ void Unicode::trimRight(std::string & text, const size_t amount)
|
||||
size_t len = 0;
|
||||
while (b != e) {
|
||||
lastLen = len;
|
||||
size_t n = getCharacterSize(*b);
|
||||
size_t n = getUnicodeCharacterSize(*b);
|
||||
|
||||
if(!isValidCharacter(&(*b),e-b))
|
||||
if(!isValidUnicodeCharacter(&(*b),e-b))
|
||||
{
|
||||
logGlobal->error("Invalid UTF8 sequence");
|
||||
break;//invalid sequence will be trimmed
|
||||
@ -146,4 +160,15 @@ void Unicode::trimRight(std::string & text, const size_t amount)
|
||||
}
|
||||
}
|
||||
|
||||
std::string TextOperations::escapeString(std::string input)
|
||||
{
|
||||
boost::replace_all(input, "\\", "\\\\");
|
||||
boost::replace_all(input, "\n", "\\n");
|
||||
boost::replace_all(input, "\r", "\\r");
|
||||
boost::replace_all(input, "\t", "\\t");
|
||||
boost::replace_all(input, "\"", "\\\"");
|
||||
|
||||
return input;
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
|
@ -12,24 +12,25 @@
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
/// Namespace that provides utilites for unicode support (UTF-8)
|
||||
namespace Unicode
|
||||
namespace TextOperations
|
||||
{
|
||||
/// evaluates size of UTF-8 character
|
||||
size_t DLL_LINKAGE getCharacterSize(char firstByte);
|
||||
/// returns length (in bytes) of UTF-8 character starting from specified character
|
||||
size_t DLL_LINKAGE getUnicodeCharacterSize(char firstByte);
|
||||
|
||||
/// test if character is a valid UTF-8 symbol
|
||||
/// maxSize - maximum number of bytes this symbol may consist from ( = remainer of string)
|
||||
bool DLL_LINKAGE isValidCharacter(const char * character, size_t maxSize);
|
||||
bool DLL_LINKAGE isValidUnicodeCharacter(const char * character, size_t maxSize);
|
||||
|
||||
/// test if text contains ASCII-string (no need for unicode conversion)
|
||||
/// returns true if text contains valid ASCII-string
|
||||
/// Note that since UTF-8 extends ASCII, any ASCII string is also UTF-8 string
|
||||
bool DLL_LINKAGE isValidASCII(const std::string & text);
|
||||
bool DLL_LINKAGE isValidASCII(const char * data, size_t size);
|
||||
|
||||
/// test if text contains valid UTF-8 sequence
|
||||
bool DLL_LINKAGE isValidString(const std::string & text);
|
||||
bool DLL_LINKAGE isValidString(const char * data, size_t size);
|
||||
bool DLL_LINKAGE isValidUnicodeString(const std::string & text);
|
||||
bool DLL_LINKAGE isValidUnicodeString(const char * data, size_t size);
|
||||
|
||||
/// converts text to unicode from specified encoding or from one specified in settings
|
||||
/// converts text to UTF-8 from specified encoding or from one specified in settings
|
||||
std::string DLL_LINKAGE toUnicode(const std::string & text);
|
||||
std::string DLL_LINKAGE toUnicode(const std::string & text, const std::string & encoding);
|
||||
|
||||
@ -38,8 +39,38 @@ namespace Unicode
|
||||
std::string DLL_LINKAGE fromUnicode(const std::string & text);
|
||||
std::string DLL_LINKAGE fromUnicode(const std::string & text, const std::string & encoding);
|
||||
|
||||
///delete (amount) UTF characters from right
|
||||
DLL_LINKAGE void trimRight(std::string & text, size_t amount = 1);
|
||||
///delete specified amount of UTF-8 characters from right
|
||||
DLL_LINKAGE void trimRightUnicode(std::string & text, size_t amount = 1);
|
||||
|
||||
/// converts number into string using metric system prefixes, e.g. 'k' or 'M' to keep resulting strings within specified size
|
||||
/// Note that resulting string may have more symbols than digits: minus sign and prefix symbol
|
||||
template<typename Arithmetic>
|
||||
inline std::string formatMetric(Arithmetic number, int maxDigits);
|
||||
|
||||
/// replaces all symbols that normally need escaping with appropriate escape sequences
|
||||
std::string escapeString(std::string input);
|
||||
};
|
||||
|
||||
|
||||
|
||||
template<typename Arithmetic>
|
||||
inline std::string TextOperations::formatMetric(Arithmetic number, int maxDigits)
|
||||
{
|
||||
Arithmetic max = std::pow(10, maxDigits);
|
||||
if (std::abs(number) < max)
|
||||
return std::to_string(number);
|
||||
|
||||
std::string symbols = " kMGTPE";
|
||||
auto iter = symbols.begin();
|
||||
|
||||
while (std::abs(number) >= max)
|
||||
{
|
||||
number /= 1000;
|
||||
iter++;
|
||||
|
||||
assert(iter != symbols.end());//should be enough even for int64
|
||||
}
|
||||
return std::to_string(number) + *iter;
|
||||
}
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
|
@ -96,9 +96,9 @@ std::string CBinaryReader::readString()
|
||||
ret.resize(len);
|
||||
read(reinterpret_cast<ui8*>(&ret[0]), len);
|
||||
//FIXME: any need to move this into separate "read localized string" method?
|
||||
if (Unicode::isValidASCII(ret))
|
||||
if (TextOperations::isValidASCII(ret))
|
||||
return ret;
|
||||
return Unicode::toUnicode(ret);
|
||||
return TextOperations::toUnicode(ret);
|
||||
}
|
||||
return "";
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user