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* fix for bugs 47 and 89
This commit is contained in:
+8
-1
@@ -16,7 +16,8 @@ GUISettings
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{
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AdventureMap
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{
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AdvMap: x=7 y=6 width=593 height=547 smoothMove=1;
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InGameConsole: maxInputPerLine=60 maxOutputPerLine=40;
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AdvMap: x=7 y=6 width=593 height=547 smoothMove=1 puzzleSepia=1;
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InfoBox: x=605 y=389;
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gem0: x=6 y=508 graphic=agemLL.def;
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gem1: x=556 y=508 graphic=agemLR.def;
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@@ -44,6 +45,7 @@ GUISettings
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{
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AdventureMap
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{
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InGameConsole: maxInputPerLine=60 maxOutputPerLine=40;
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AdvMap: x=7 y=6 width=817 height=547 smoothMove=1 puzzleSepia=1;
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InfoBox: x=829 y=389;
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gem0: x=6 y=508 graphic=agemLL.def;
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@@ -73,6 +75,7 @@ GUISettings
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{
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AdventureMap
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{
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InGameConsole: maxInputPerLine=60 maxOutputPerLine=40;
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AdvMap: x=7 y=6 width=817 height=715 smoothMove=1 puzzleSepia=1;
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InfoBox: x=829 y=557;
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gem0: x=6 y=676 graphic=agemLL.def;
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@@ -101,6 +104,7 @@ GUISettings
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{
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AdventureMap
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{
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InGameConsole: maxInputPerLine=60 maxOutputPerLine=40;
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AdvMap: x=7 y=6 width=1073 height=907 smoothMove=1 puzzleSepia=1;
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InfoBox: x=1085 y=749;
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gem0: x=6 y=868 graphic=agemLL.def;
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@@ -129,6 +133,7 @@ GUISettings
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{
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AdventureMap
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{
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InGameConsole: maxInputPerLine=60 maxOutputPerLine=40;
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AdvMap: x=7 y=6 width=1073 height=971 smoothMove=1 puzzleSepia=1;
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InfoBox: x=1085 y=557;
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gem0: x=6 y=932 graphic=agemLL.def;
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@@ -157,6 +162,7 @@ GUISettings
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{
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AdventureMap
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{
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InGameConsole: maxInputPerLine=60 maxOutputPerLine=40;
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AdvMap: x=7 y=7 width=1234 height=846 smoothMove=1 puzzleSepia=1;
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InfoBox: x=1246 y=690;
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gem0: x=6 y=808 graphic=agemLL.def;
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@@ -185,6 +191,7 @@ GUISettings
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{
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AdventureMap
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{
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InGameConsole: maxInputPerLine=60 maxOutputPerLine=40;
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AdvMap: x=7 y=6 width=1395 height=1147 smoothMove=1 puzzleSepia=1;
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InfoBox: x=1406 y=989;
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gem0: x=6 y=1108 graphic=agemLL.def;
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