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Fixed invisible creatures from SUMMON_GUARDIANS bonus
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@ -6120,6 +6120,12 @@ void CGameHandler::runBattle()
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sendAndApply(&pack);
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}
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}
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// send empty event to client
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// temporary(?) workaround to force animations to trigger
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StacksInjured fakeEvent;
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sendAndApply(&fakeEvent);
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}
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stackEnchantedTrigger(stack);
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