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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Added HeroBonus to makefiles.

This commit is contained in:
Frank Zago
2010-02-10 05:49:23 +00:00
parent b8edea2be9
commit ad65664914
2 changed files with 14 additions and 3 deletions

View File

@@ -31,6 +31,7 @@ libvcmi_la_SOURCES = \
CondSh.h \ CondSh.h \
Connection.cpp \ Connection.cpp \
Connection.h \ Connection.h \
HeroBonus.cpp \
HeroBonus.h \ HeroBonus.h \
IGameCallback.cpp \ IGameCallback.cpp \
IGameCallback.h \ IGameCallback.h \

View File

@@ -85,9 +85,10 @@ am_libvcmi_la_OBJECTS = libvcmi_la-CConsoleHandler.lo \
libvcmi_la-CLodHandler.lo libvcmi_la-CObjectHandler.lo \ libvcmi_la-CLodHandler.lo libvcmi_la-CObjectHandler.lo \
libvcmi_la-CSpellHandler.lo libvcmi_la-CTownHandler.lo \ libvcmi_la-CSpellHandler.lo libvcmi_la-CTownHandler.lo \
libvcmi_la-stdafx.lo libvcmi_la-CGameState.lo \ libvcmi_la-stdafx.lo libvcmi_la-CGameState.lo \
libvcmi_la-Connection.lo libvcmi_la-IGameCallback.lo \ libvcmi_la-Connection.lo libvcmi_la-HeroBonus.lo \
libvcmi_la-NetPacksLib.lo libvcmi_la-RegisterTypes.lo \ libvcmi_la-IGameCallback.lo libvcmi_la-NetPacksLib.lo \
libvcmi_la-VCMI_Lib.lo libvcmi_la-map.lo libvcmi_la-RegisterTypes.lo libvcmi_la-VCMI_Lib.lo \
libvcmi_la-map.lo
libvcmi_la_OBJECTS = $(am_libvcmi_la_OBJECTS) libvcmi_la_OBJECTS = $(am_libvcmi_la_OBJECTS)
libvcmi_la_LINK = $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) \ libvcmi_la_LINK = $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) \
$(LIBTOOLFLAGS) --mode=link $(CXXLD) $(libvcmi_la_CXXFLAGS) \ $(LIBTOOLFLAGS) --mode=link $(CXXLD) $(libvcmi_la_CXXFLAGS) \
@@ -279,6 +280,7 @@ libvcmi_la_SOURCES = \
CondSh.h \ CondSh.h \
Connection.cpp \ Connection.cpp \
Connection.h \ Connection.h \
HeroBonus.cpp \
HeroBonus.h \ HeroBonus.h \
IGameCallback.cpp \ IGameCallback.cpp \
IGameCallback.h \ IGameCallback.h \
@@ -380,6 +382,7 @@ distclean-compile:
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CSpellHandler.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CSpellHandler.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CTownHandler.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CTownHandler.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-Connection.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-Connection.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-HeroBonus.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-IGameCallback.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-IGameCallback.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-NetPacksLib.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-NetPacksLib.Plo@am__quote@
@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-RegisterTypes.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-RegisterTypes.Plo@am__quote@
@@ -506,6 +509,13 @@ libvcmi_la-Connection.lo: Connection.cpp
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@ @AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-Connection.lo `test -f 'Connection.cpp' || echo '$(srcdir)/'`Connection.cpp @am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-Connection.lo `test -f 'Connection.cpp' || echo '$(srcdir)/'`Connection.cpp
libvcmi_la-HeroBonus.lo: HeroBonus.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-HeroBonus.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-HeroBonus.Tpo -c -o libvcmi_la-HeroBonus.lo `test -f 'HeroBonus.cpp' || echo '$(srcdir)/'`HeroBonus.cpp
@am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/libvcmi_la-HeroBonus.Tpo $(DEPDIR)/libvcmi_la-HeroBonus.Plo
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ source='HeroBonus.cpp' object='libvcmi_la-HeroBonus.lo' libtool=yes @AMDEPBACKSLASH@
@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
@am__fastdepCXX_FALSE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-HeroBonus.lo `test -f 'HeroBonus.cpp' || echo '$(srcdir)/'`HeroBonus.cpp
libvcmi_la-IGameCallback.lo: IGameCallback.cpp libvcmi_la-IGameCallback.lo: IGameCallback.cpp
@am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-IGameCallback.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-IGameCallback.Tpo -c -o libvcmi_la-IGameCallback.lo `test -f 'IGameCallback.cpp' || echo '$(srcdir)/'`IGameCallback.cpp @am__fastdepCXX_TRUE@ $(LIBTOOL) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-IGameCallback.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-IGameCallback.Tpo -c -o libvcmi_la-IGameCallback.lo `test -f 'IGameCallback.cpp' || echo '$(srcdir)/'`IGameCallback.cpp
@am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/libvcmi_la-IGameCallback.Tpo $(DEPDIR)/libvcmi_la-IGameCallback.Plo @am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/libvcmi_la-IGameCallback.Tpo $(DEPDIR)/libvcmi_la-IGameCallback.Plo