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Implemented Summon Boat spell.
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@@ -181,6 +181,7 @@ public:
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void objectVisited( const CGObjectInstance * obj, const CGHeroInstance * h );
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void engageIntoBattle( ui8 player );
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bool dig(const CGHeroInstance *h);
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bool castSpell(const CGHeroInstance *h, int spellID, const int3 &pos);
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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