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https://github.com/vcmi/vcmi.git
synced 2025-01-26 03:52:01 +02:00
Draft on classes hierarchy.
* patcher and loader uses diferent input (JsonNode and binary stream of zipped map archive), dicided to split them
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@ -103,5 +103,5 @@ std::unique_ptr<IMapPatcher> CMapService::getMapPatcher(std::string scenarioName
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boost::to_lower(scenarioName);
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logGlobal->debugStream() << "Request to patch map " << scenarioName;
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return std::unique_ptr<IMapPatcher>(new CMapLoaderJson(node[scenarioName]));
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return std::unique_ptr<IMapPatcher>(new CMapPatcher(node[scenarioName]));
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}
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@ -126,7 +126,7 @@ public:
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virtual std::unique_ptr<CMapHeader> loadMapHeader() = 0;
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};
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class DLL_LINKAGE IMapPatcher : public IMapLoader
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class DLL_LINKAGE IMapPatcher
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{
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public:
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/**
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@ -23,12 +23,88 @@ static const std::string conditionNames[] = {
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static const std::string typeNames[] = { "victory", "defeat" };
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CMapLoaderJson::CMapLoaderJson(JsonNode stream):
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static EventCondition JsonToCondition(const JsonNode & node)
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{
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EventCondition event;
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event.condition = EventCondition::EWinLoseType(vstd::find_pos(conditionNames, node.Vector()[0].String()));
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if (node.Vector().size() > 1)
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{
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const JsonNode & data = node.Vector()[1];
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if (data["type"].getType() == JsonNode::DATA_STRING)
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event.objectType = VLC->modh->identifiers.getIdentifier(data["type"]).get();
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if (data["type"].getType() == JsonNode::DATA_FLOAT)
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event.objectType = data["type"].Float();
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if (!data["value"].isNull())
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event.value = data["value"].Float();
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if (!data["position"].isNull())
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{
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event.position.x = data["position"].Vector()[0].Float();
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event.position.y = data["position"].Vector()[1].Float();
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event.position.z = data["position"].Vector()[2].Float();
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}
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}
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return event;
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}
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///CMapFormatJson
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void CMapFormatJson::readTriggeredEvents(const JsonNode & input)
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{
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mapHeader->victoryMessage = input["victoryString"].String();
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mapHeader->victoryIconIndex = input["victoryIconIndex"].Float();
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mapHeader->defeatMessage = input["defeatString"].String();
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mapHeader->defeatIconIndex = input["defeatIconIndex"].Float();
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mapHeader->triggeredEvents.clear();
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for (auto & entry : input["triggeredEvents"].Struct())
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{
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TriggeredEvent event;
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event.identifier = entry.first;
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readTriggeredEvent(event, entry.second);
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mapHeader->triggeredEvents.push_back(event);
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}
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}
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void CMapFormatJson::readTriggeredEvent(TriggeredEvent & event, const JsonNode & source)
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{
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event.onFulfill = source["message"].String();
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event.description = source["description"].String();
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event.effect.type = vstd::find_pos(typeNames, source["effect"]["type"].String());
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event.effect.toOtherMessage = source["effect"]["messageToSend"].String();
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event.trigger = EventExpression(source["condition"], JsonToCondition); // logical expression
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}
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///CMapPatcher
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CMapPatcher::CMapPatcher(JsonNode stream):
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input(stream)
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{
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}
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void CMapPatcher::patchMapHeader(std::unique_ptr<CMapHeader> & header)
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{
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header.swap(mapHeader);
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if (!input.isNull())
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readPatchData();
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header.swap(mapHeader);
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}
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void CMapPatcher::readPatchData()
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{
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readTriggeredEvents(input);
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}
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///CMapLoaderJson
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CMapLoaderJson::CMapLoaderJson(CInputStream * stream):
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input(stream)
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{
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}
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std::unique_ptr<CMap> CMapLoaderJson::loadMap()
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{
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map = new CMap();
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@ -85,13 +161,6 @@ JsonNode eventToJson(const EventCondition & cond)
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return ret;
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}
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*/
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void CMapLoaderJson::patchMapHeader(std::unique_ptr<CMapHeader> & header)
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{
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header.swap(mapHeader);
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if (!input.isNull())
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readPatchData();
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header.swap(mapHeader);
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}
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void CMapLoaderJson::readMap()
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{
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@ -102,69 +171,11 @@ void CMapLoaderJson::readMap()
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void CMapLoaderJson::readHeader()
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{
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//TODO: read such data like map name & size
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readPatchData();
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// readTriggeredEvents();
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readPlayerInfo();
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assert(0); // Not implemented
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}
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void CMapLoaderJson::readPatchData()
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{
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mapHeader->victoryMessage = input["victoryString"].String();
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mapHeader->victoryIconIndex = input["victoryIconIndex"].Float();
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mapHeader->defeatMessage = input["defeatString"].String();
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mapHeader->defeatIconIndex = input["defeatIconIndex"].Float();
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readTriggeredEvents();
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}
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void CMapLoaderJson::readTriggeredEvents()
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{
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mapHeader->triggeredEvents.clear();
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for (auto & entry : input["triggeredEvents"].Struct())
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{
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TriggeredEvent event;
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event.identifier = entry.first;
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readTriggeredEvent(event, entry.second);
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mapHeader->triggeredEvents.push_back(event);
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}
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}
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static EventCondition JsonToCondition(const JsonNode & node)
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{
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EventCondition event;
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event.condition = EventCondition::EWinLoseType(vstd::find_pos(conditionNames, node.Vector()[0].String()));
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if (node.Vector().size() > 1)
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{
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const JsonNode & data = node.Vector()[1];
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if (data["type"].getType() == JsonNode::DATA_STRING)
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event.objectType = VLC->modh->identifiers.getIdentifier(data["type"]).get();
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if (data["type"].getType() == JsonNode::DATA_FLOAT)
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event.objectType = data["type"].Float();
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if (!data["value"].isNull())
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event.value = data["value"].Float();
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if (!data["position"].isNull())
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{
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event.position.x = data["position"].Vector()[0].Float();
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event.position.y = data["position"].Vector()[1].Float();
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event.position.z = data["position"].Vector()[2].Float();
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}
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}
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return event;
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}
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void CMapLoaderJson::readTriggeredEvent(TriggeredEvent & event, const JsonNode & source)
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{
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event.onFulfill = source["message"].String();
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event.description = source["description"].String();
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event.effect.type = vstd::find_pos(typeNames, source["effect"]["type"].String());
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event.effect.toOtherMessage = source["effect"]["messageToSend"].String();
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event.trigger = EventExpression(source["condition"], JsonToCondition); // logical expression
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}
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void CMapLoaderJson::readPlayerInfo()
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{
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assert(0); // Not implemented
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@ -15,8 +15,61 @@
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#include "../JsonNode.h"
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class TriggeredEvent;
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class CInputStream;
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class DLL_LINKAGE CMapLoaderJson : public IMapPatcher
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class DLL_LINKAGE CMapFormatJson
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{
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protected:
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/** ptr to the map object which gets filled by data from the buffer or written to buffer */
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CMap * map;
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/**
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* ptr to the map header object which gets filled by data from the buffer or written to buffer.
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* (when loading map and mapHeader point to the same object)
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*/
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std::unique_ptr<CMapHeader> mapHeader;
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/**
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* Reads triggered events, including victory/loss conditions
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*/
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void readTriggeredEvents(const JsonNode & input);
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/**
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* Reads one of triggered events
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*/
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void readTriggeredEvent(TriggeredEvent & event, const JsonNode & source);
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};
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class DLL_LINKAGE CMapPatcher : public CMapFormatJson, public IMapPatcher
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{
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public:
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/**
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* Default constructor.
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*
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* @param stream. A stream containing the map data.
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*/
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CMapPatcher(JsonNode stream);
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public: //IMapPatcher
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/**
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* Modifies supplied map header using Json data
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*
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*/
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void patchMapHeader(std::unique_ptr<CMapHeader> & header) override;
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private:
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/**
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* Reads subset of header that can be replaced by patching.
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*/
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void readPatchData();
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const JsonNode input;
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};
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class DLL_LINKAGE CMapLoaderJson : public CMapFormatJson, public IMapLoader
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{
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public:
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/**
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@ -24,7 +77,7 @@ public:
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*
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* @param stream a stream containing the map data
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*/
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CMapLoaderJson(JsonNode stream);
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CMapLoaderJson(CInputStream * stream);
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/**
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* Loads the VCMI/Json map file.
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@ -40,12 +93,6 @@ public:
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*/
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std::unique_ptr<CMapHeader> loadMapHeader() override;
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/**
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* Modifies supplied map header using Json data
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*
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*/
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void patchMapHeader(std::unique_ptr<CMapHeader> & header) override;
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private:
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/**
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* Reads complete map.
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@ -57,35 +104,11 @@ private:
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*/
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void readHeader();
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/**
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* Reads subset of header that can be replaced by patching.
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*/
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void readPatchData();
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/**
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* Reads player information.
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*/
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void readPlayerInfo();
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/**
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* Reads triggered events, including victory/loss conditions
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*/
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void readTriggeredEvents();
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/**
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* Reads one of triggered events
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*/
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void readTriggeredEvent(TriggeredEvent & event, const JsonNode & source);
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/** ptr to the map object which gets filled by data from the buffer */
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CMap * map;
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/**
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* ptr to the map header object which gets filled by data from the buffer.
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* (when loading map and mapHeader point to the same object)
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*/
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std::unique_ptr<CMapHeader> mapHeader;
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const JsonNode input;
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CInputStream * input;
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};
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