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* support for prison
* updated changelog
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@@ -106,6 +106,7 @@ public:
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void giveHeroBonus(GiveBonus * bonus);
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void setMovePoints(SetMovePoints * smp);
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void setManaPoints(int hid, int val);
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void giveHero(int id, int player);
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//////////////////////////////////////////////////////////////////////////
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void init(StartInfo *si, int Seed);
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