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CPlayerInterface: don't stop hero movement on embark / disembark

When hero have free boarding bonus there no reason to stop movement.
This commit is contained in:
Arseniy Shestakov
2017-09-16 10:42:27 +03:00
parent 1162923d93
commit ae13123129
3 changed files with 8 additions and 1 deletions

View File

@ -308,7 +308,7 @@ void CPlayerInterface::heroMoved(const TryMoveHero & details)
}
}
if (details.result != TryMoveHero::SUCCESS) //hero failed to move
if(details.stopMovement()) //hero failed to move
{
hero->isStanding = true;
stillMoveHero.setn(STOP_MOVE);