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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

Fix indexing of wog experience ranks

This commit is contained in:
Ivan Savenko
2023-03-28 17:03:47 +03:00
parent 21ea50ca1e
commit ae242be180
6 changed files with 66 additions and 66 deletions

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@@ -118,17 +118,17 @@
// few strings from WoG used by vcmi // few strings from WoG used by vcmi
"vcmi.stackExperience.description" : "» 经 验 获 得 明 细 «\n\n生物类型 ................... : %s\n经验等级 ................. : %s (%i)\n经验点数 ............... : %i\n下一个等级所需经验 .. : %i\n每次战斗最大获得经验 ... : %i%% (%i)\n获得经验的生物数量 .... : %i\n最大招募数量\n不会丢失经验升级 .... : %i\n经验倍数 ........... : %.2f\n升级倍数 .............. : %.2f\n10级后经验值 ........ : %i\n最大招募数量下\n 升级到10级所需经验数量: %i", "vcmi.stackExperience.description" : "» 经 验 获 得 明 细 «\n\n生物类型 ................... : %s\n经验等级 ................. : %s (%i)\n经验点数 ............... : %i\n下一个等级所需经验 .. : %i\n每次战斗最大获得经验 ... : %i%% (%i)\n获得经验的生物数量 .... : %i\n最大招募数量\n不会丢失经验升级 .... : %i\n经验倍数 ........... : %.2f\n升级倍数 .............. : %.2f\n10级后经验值 ........ : %i\n最大招募数量下\n 升级到10级所需经验数量: %i",
"vcmi.stackExperience.rank.1" : "新兵 1级", "vcmi.stackExperience.rank.0" : "新兵 1级",
"vcmi.stackExperience.rank.2" : "列兵 2级", "vcmi.stackExperience.rank.1" : "列兵 2级",
"vcmi.stackExperience.rank.3" : "下士 3级", "vcmi.stackExperience.rank.2" : "下士 3级",
"vcmi.stackExperience.rank.4" : "中士 4级", "vcmi.stackExperience.rank.3" : "中士 4级",
"vcmi.stackExperience.rank.5" : "上士 5级", "vcmi.stackExperience.rank.4" : "上士 5级",
"vcmi.stackExperience.rank.6" : "少尉 6级", "vcmi.stackExperience.rank.5" : "少尉 6级",
"vcmi.stackExperience.rank.7" : "中尉 7级", "vcmi.stackExperience.rank.6" : "中尉 7级",
"vcmi.stackExperience.rank.8" : "上尉 8级", "vcmi.stackExperience.rank.7" : "上尉 8级",
"vcmi.stackExperience.rank.9" : "少校 9级", "vcmi.stackExperience.rank.8" : "少校 9级",
"vcmi.stackExperience.rank.10" : "中校 10级", "vcmi.stackExperience.rank.9" : "中校 10级",
"vcmi.stackExperience.rank.11" : "上校 11级", "vcmi.stackExperience.rank.10" : "上校 11级",
"core.bonus.ADDITIONAL_ATTACK.name": "双击", "core.bonus.ADDITIONAL_ATTACK.name": "双击",
"core.bonus.ADDITIONAL_ATTACK.description": "可以攻击两次", "core.bonus.ADDITIONAL_ATTACK.description": "可以攻击两次",

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@@ -143,17 +143,17 @@
// few strings from WoG used by vcmi // few strings from WoG used by vcmi
"vcmi.stackExperience.description" : "» S t a c k E x p e r i e n c e D e t a i l s «\n\nCreature Type ................... : %s\nExperience Rank ................. : %s (%i)\nExperience Points ............... : %i\nExperience Points to Next Rank .. : %i\nMaximum Experience per Battle ... : %i%% (%i)\nNumber of Creatures in stack .... : %i\nMaximum New Recruits\n without losing current Rank .... : %i\nExperience Multiplier ........... : %.2f\nUpgrade Multiplier .............. : %.2f\nExperience after Rank 10 ........ : %i\nMaximum New Recruits to remain at\n Rank 10 if at Maximum Experience : %i", "vcmi.stackExperience.description" : "» S t a c k E x p e r i e n c e D e t a i l s «\n\nCreature Type ................... : %s\nExperience Rank ................. : %s (%i)\nExperience Points ............... : %i\nExperience Points to Next Rank .. : %i\nMaximum Experience per Battle ... : %i%% (%i)\nNumber of Creatures in stack .... : %i\nMaximum New Recruits\n without losing current Rank .... : %i\nExperience Multiplier ........... : %.2f\nUpgrade Multiplier .............. : %.2f\nExperience after Rank 10 ........ : %i\nMaximum New Recruits to remain at\n Rank 10 if at Maximum Experience : %i",
"vcmi.stackExperience.rank.1" : "Basic", "vcmi.stackExperience.rank.0" : "Basic",
"vcmi.stackExperience.rank.2" : "Novice", "vcmi.stackExperience.rank.1" : "Novice",
"vcmi.stackExperience.rank.3" : "Trained", "vcmi.stackExperience.rank.2" : "Trained",
"vcmi.stackExperience.rank.4" : "Skilled", "vcmi.stackExperience.rank.3" : "Skilled",
"vcmi.stackExperience.rank.5" : "Proven", "vcmi.stackExperience.rank.4" : "Proven",
"vcmi.stackExperience.rank.6" : "Veteran", "vcmi.stackExperience.rank.5" : "Veteran",
"vcmi.stackExperience.rank.7" : "Adept", "vcmi.stackExperience.rank.6" : "Adept",
"vcmi.stackExperience.rank.8" : "Expert", "vcmi.stackExperience.rank.7" : "Expert",
"vcmi.stackExperience.rank.9" : "Elite", "vcmi.stackExperience.rank.8" : "Elite",
"vcmi.stackExperience.rank.10" : "Master", "vcmi.stackExperience.rank.9" : "Master",
"vcmi.stackExperience.rank.11" : "Ace", "vcmi.stackExperience.rank.10" : "Ace",
"core.bonus.ADDITIONAL_ATTACK.name": "Double Strike", "core.bonus.ADDITIONAL_ATTACK.name": "Double Strike",
"core.bonus.ADDITIONAL_ATTACK.description": "Attacks twice", "core.bonus.ADDITIONAL_ATTACK.description": "Attacks twice",

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@@ -128,17 +128,17 @@
// few strings from WoG used by vcmi // few strings from WoG used by vcmi
"vcmi.stackExperience.description" : "» D e t a i l s z u r S t a p e l e r f a h r u n g «\n\nKreatur-Typ ................... : %s\nErfahrungsrang ................. : %s (%i)\nErfahrungspunkte ............... : %i\nErfahrungspunkte für den nächsten Rang .. : %i\nMaximale Erfahrung pro Kampf ... : %i%% (%i)\nAnzahl der Kreaturen im Stapel .... : %i\nMaximale Anzahl neuer Rekruten\n ohne Verlust von aktuellem Rang .... : %i\nErfahrungs-Multiplikator ........... : %.2f\nUpgrade-Multiplikator .............. : %.2f\nErfahrung nach Rang 10 ........ : %i\nMaximale Anzahl der neuen Rekruten, die bei\n Rang 10 bei maximaler Erfahrung übrig sind : %i", "vcmi.stackExperience.description" : "» D e t a i l s z u r S t a p e l e r f a h r u n g «\n\nKreatur-Typ ................... : %s\nErfahrungsrang ................. : %s (%i)\nErfahrungspunkte ............... : %i\nErfahrungspunkte für den nächsten Rang .. : %i\nMaximale Erfahrung pro Kampf ... : %i%% (%i)\nAnzahl der Kreaturen im Stapel .... : %i\nMaximale Anzahl neuer Rekruten\n ohne Verlust von aktuellem Rang .... : %i\nErfahrungs-Multiplikator ........... : %.2f\nUpgrade-Multiplikator .............. : %.2f\nErfahrung nach Rang 10 ........ : %i\nMaximale Anzahl der neuen Rekruten, die bei\n Rang 10 bei maximaler Erfahrung übrig sind : %i",
"vcmi.stackExperience.rank.1" : "Grundlagen", "vcmi.stackExperience.rank.0" : "Grundlagen",
"vcmi.stackExperience.rank.2" : "Neuling", "vcmi.stackExperience.rank.1" : "Neuling",
"vcmi.stackExperience.rank.3" : "Ausgebildet", "vcmi.stackExperience.rank.2" : "Ausgebildet",
"vcmi.stackExperience.rank.4" : "Kompetent", "vcmi.stackExperience.rank.3" : "Kompetent",
"vcmi.stackExperience.rank.5" : "Bewährt", "vcmi.stackExperience.rank.4" : "Bewährt",
"vcmi.stackExperience.rank.6" : "Veteran", "vcmi.stackExperience.rank.5" : "Veteran",
"vcmi.stackExperience.rank.7" : "Gekonnt", "vcmi.stackExperience.rank.6" : "Gekonnt",
"vcmi.stackExperience.rank.8" : "Experte", "vcmi.stackExperience.rank.7" : "Experte",
"vcmi.stackExperience.rank.9" : "Elite", "vcmi.stackExperience.rank.8" : "Elite",
"vcmi.stackExperience.rank.10" : "Meister", "vcmi.stackExperience.rank.9" : "Meister",
"vcmi.stackExperience.rank.11" : "Ass", "vcmi.stackExperience.rank.10" : "Ass",
"core.bonus.ADDITIONAL_ATTACK.name": "Doppelschlag", "core.bonus.ADDITIONAL_ATTACK.name": "Doppelschlag",
"core.bonus.ADDITIONAL_ATTACK.description": "Greift zweimal an", "core.bonus.ADDITIONAL_ATTACK.description": "Greift zweimal an",

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@@ -145,17 +145,17 @@
// few strings from WoG used by vcmi // few strings from WoG used by vcmi
"vcmi.stackExperience.description" : "» О п ы т с у щ е с т в «\n\nТип существа ................... : %s\nРанг опыта ................. : %s (%i)\nОчки опыта ............... : %i\nДо следующего .. : %i\nМаксимум за битву ... : %i%% (%i)\nЧисло в отряде .... : %i\nМаксимум новичков\n без потери ранга .... : %i\nМножитель опыта ........... : %.2f\nМножитель улучшения .......... : %.2f\nОпыт после 10 ранга ........ : %i\nМаксимум новичков для сохранения\n ранга 10 при максимальном опыте : %i", "vcmi.stackExperience.description" : "» О п ы т с у щ е с т в «\n\nТип существа ................... : %s\nРанг опыта ................. : %s (%i)\nОчки опыта ............... : %i\nДо следующего .. : %i\nМаксимум за битву ... : %i%% (%i)\nЧисло в отряде .... : %i\nМаксимум новичков\n без потери ранга .... : %i\nМножитель опыта ........... : %.2f\nМножитель улучшения .......... : %.2f\nОпыт после 10 ранга ........ : %i\nМаксимум новичков для сохранения\n ранга 10 при максимальном опыте : %i",
"vcmi.stackExperience.rank.1" : "Рекрут", "vcmi.stackExperience.rank.0" : "Рекрут",
"vcmi.stackExperience.rank.2" : "Новичок", "vcmi.stackExperience.rank.1" : "Новичок",
"vcmi.stackExperience.rank.3" : "Тренирован", "vcmi.stackExperience.rank.2" : "Тренирован",
"vcmi.stackExperience.rank.4" : "Знающий", "vcmi.stackExperience.rank.3" : "Знающий",
"vcmi.stackExperience.rank.5" : "Подтвержденный", "vcmi.stackExperience.rank.4" : "Подтвержденный",
"vcmi.stackExperience.rank.6" : "Ветеран", "vcmi.stackExperience.rank.5" : "Ветеран",
"vcmi.stackExperience.rank.7" : "Адепт", "vcmi.stackExperience.rank.6" : "Адепт",
"vcmi.stackExperience.rank.8" : "Эксперт", "vcmi.stackExperience.rank.7" : "Эксперт",
"vcmi.stackExperience.rank.9" : "Элита", "vcmi.stackExperience.rank.8" : "Элита",
"vcmi.stackExperience.rank.10" : "Мастер", "vcmi.stackExperience.rank.9" : "Мастер",
"vcmi.stackExperience.rank.11" : "Ас", "vcmi.stackExperience.rank.10" : "Ас",
"core.bonus.ADDITIONAL_ATTACK.name": "Двойной удар", "core.bonus.ADDITIONAL_ATTACK.name": "Двойной удар",
"core.bonus.ADDITIONAL_ATTACK.description": "Бьет дважды", "core.bonus.ADDITIONAL_ATTACK.description": "Бьет дважды",

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@@ -131,17 +131,17 @@
// few strings from WoG used by vcmi // few strings from WoG used by vcmi
"vcmi.stackExperience.description" : "» D e t a l l e s d e E x p e r i e n c i a d e l G r u p o «\n\nTipo de Criatura ................ : %s\nRango de Experiencia ............ : %s (%i)\nPuntos de Experiencia ............ : %i\nPuntos de Experiencia para el\nSiguiente Rango ............... : %i\nExperiencia Máxima por Batalla .. : %i%% (%i)\nNúmero de Criaturas en el grupo .. : %i\nMáximo de Nuevos Reclutas sin\nPerder el Rango Actual ......... : %i\nMultiplicador de Experiencia .... : %.2f\nMultiplicador de Actualización .. : %.2f\nExperiencia después del Rango 10 : %i\nMáximo de Nuevos Reclutas para\nMantener el Rango 10 si\nEstá en la Experiencia Máxima : %i", "vcmi.stackExperience.description" : "» D e t a l l e s d e E x p e r i e n c i a d e l G r u p o «\n\nTipo de Criatura ................ : %s\nRango de Experiencia ............ : %s (%i)\nPuntos de Experiencia ............ : %i\nPuntos de Experiencia para el\nSiguiente Rango ............... : %i\nExperiencia Máxima por Batalla .. : %i%% (%i)\nNúmero de Criaturas en el grupo .. : %i\nMáximo de Nuevos Reclutas sin\nPerder el Rango Actual ......... : %i\nMultiplicador de Experiencia .... : %.2f\nMultiplicador de Actualización .. : %.2f\nExperiencia después del Rango 10 : %i\nMáximo de Nuevos Reclutas para\nMantener el Rango 10 si\nEstá en la Experiencia Máxima : %i",
"vcmi.stackExperience.rank.1" : "Básico", "vcmi.stackExperience.rank.0" : "Básico",
"vcmi.stackExperience.rank.2" : "Novato", "vcmi.stackExperience.rank.1" : "Novato",
"vcmi.stackExperience.rank.3" : "Entrenado", "vcmi.stackExperience.rank.2" : "Entrenado",
"vcmi.stackExperience.rank.4" : "Hábil", "vcmi.stackExperience.rank.3" : "Hábil",
"vcmi.stackExperience.rank.5" : "Probado", "vcmi.stackExperience.rank.4" : "Probado",
"vcmi.stackExperience.rank.6" : "Veterano", "vcmi.stackExperience.rank.5" : "Veterano",
"vcmi.stackExperience.rank.7" : "Experto", "vcmi.stackExperience.rank.6" : "Experto",
"vcmi.stackExperience.rank.8" : "Experto Superior", "vcmi.stackExperience.rank.7" : "Experto Superior",
"vcmi.stackExperience.rank.9" : "Élite", "vcmi.stackExperience.rank.8" : "Élite",
"vcmi.stackExperience.rank.10" : "Maestro", "vcmi.stackExperience.rank.9" : "Maestro",
"vcmi.stackExperience.rank.11" : "As", "vcmi.stackExperience.rank.10" : "As",
"core.bonus.ADDITIONAL_ATTACK.name": "Doble Ataque", "core.bonus.ADDITIONAL_ATTACK.name": "Doble Ataque",
"core.bonus.ADDITIONAL_ATTACK.description": "Ataca dos veces", "core.bonus.ADDITIONAL_ATTACK.description": "Ataca dos veces",

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@@ -295,15 +295,15 @@
"core.bonus.LIMITED_SHOOTING_RANGE.description" : "Не може стріляти по цілях на відстані більше ${val} гексів", "core.bonus.LIMITED_SHOOTING_RANGE.description" : "Не може стріляти по цілях на відстані більше ${val} гексів",
"vcmi.stackExperience.description" : "» S t a c k E x p e r i e n c e D e t a i l s «\n\nCreature Type ................... : %s\nExperience Rank ................. : %s (%i)\nExperience Points ............... : %i\nExperience Points to Next Rank .. : %i\nMaximum Experience per Battle ... : %i%% (%i)\nNumber of Creatures in stack .... : %i\nMaximum New Recruits\n without losing current Rank .... : %i\nExperience Multiplier ........... : %.2f\nUpgrade Multiplier .............. : %.2f\nExperience after Rank 10 ........ : %i\nMaximum New Recruits to remain at\n Rank 10 if at Maximum Experience : %i", "vcmi.stackExperience.description" : "» S t a c k E x p e r i e n c e D e t a i l s «\n\nCreature Type ................... : %s\nExperience Rank ................. : %s (%i)\nExperience Points ............... : %i\nExperience Points to Next Rank .. : %i\nMaximum Experience per Battle ... : %i%% (%i)\nNumber of Creatures in stack .... : %i\nMaximum New Recruits\n without losing current Rank .... : %i\nExperience Multiplier ........... : %.2f\nUpgrade Multiplier .............. : %.2f\nExperience after Rank 10 ........ : %i\nMaximum New Recruits to remain at\n Rank 10 if at Maximum Experience : %i",
"vcmi.stackExperience.rank.1" : "Початковий", "vcmi.stackExperience.rank.0" : "Початковий",
"vcmi.stackExperience.rank.2" : "Новачок", "vcmi.stackExperience.rank.1" : "Новачок",
"vcmi.stackExperience.rank.3" : "Підготовлений", "vcmi.stackExperience.rank.2" : "Підготовлений",
"vcmi.stackExperience.rank.4" : "Досвідчений", "vcmi.stackExperience.rank.3" : "Досвідчений",
"vcmi.stackExperience.rank.5" : "Випробуваний", "vcmi.stackExperience.rank.4" : "Випробуваний",
"vcmi.stackExperience.rank.6" : "Ветеран", "vcmi.stackExperience.rank.5" : "Ветеран",
"vcmi.stackExperience.rank.7" : "Адепт", "vcmi.stackExperience.rank.6" : "Адепт",
"vcmi.stackExperience.rank.8" : "Експерт", "vcmi.stackExperience.rank.7" : "Експерт",
"vcmi.stackExperience.rank.9" : "Еліта", "vcmi.stackExperience.rank.8" : "Еліта",
"vcmi.stackExperience.rank.10" : "Майстер", "vcmi.stackExperience.rank.9" : "Майстер",
"vcmi.stackExperience.rank.11" : "Профі", "vcmi.stackExperience.rank.10" : "Профі",
} }