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* first version of player interface displaying

* taking some txt files from lods
* some minor changes
This commit is contained in:
mateuszb
2007-08-04 19:01:22 +00:00
parent 0ea7a46309
commit ae279c79c5
18 changed files with 525 additions and 521 deletions

View File

@@ -19,11 +19,13 @@ enum ElossCon {lossCastle, lossHero, timeExpires, lossStandard=255};
enum EHeroClasses {HERO_KNIGHT, HERO_CLERIC, HERO_RANGER, HERO_DRUID, HREO_ALCHEMIST, HERO_WIZARD,
HERO_DEMONIAC, HERO_HERETIC, HERO_DEATHKNIGHT, HERO_NECROMANCER, HERO_WARLOCK, HERO_OVERLORD,
HERO_BARBARIAN, HERO_BATTLEMAGE, HERO_BEASTMASTER, HERO_WITCH, HERO_PLANESWALKER, HERO_ELEMENTALIST};
#define CURPLINT (((CPlayerInterface*)(CGI->playerint[CGI->state->currentPlayer]))) //interface of current player (only human)
const int F_NUMBER = 9; //factions quantity
const int PLAYER_LIMIT = 8; //player limit per map
const int HEROES_PER_TYPE=8; //amount of heroes of each type
const int SKILL_QUANTITY=28;
const int ARTIFACTS_QUANTITY=171;
const int HEROES_QUANTITY=156;