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Fix typos
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0b3c10d990
commit
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@ -211,7 +211,7 @@ void DefenceBehavior::evaluateDefence(Goals::TGoalVec & tasks, const CGTownInsta
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if(path.turn() <= treat.turn - 2)
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{
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#if NKAI_TRACE_LEVEL >= 1
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logAi->trace("Deffer defence of %s by %s because he has enough time to rich the town next trun",
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logAi->trace("Defer defence of %s by %s because he has enough time to reach the town next trun",
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town->name,
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path.targetHero->name);
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#endif
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@ -161,7 +161,7 @@ void ExecuteHeroChain::accept(AIGateway * ai)
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if(node.turns == 0)
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{
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logAi->error(
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"Enable to complete chain. Expected hero %s to arive to %s but he is at %s",
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"Unable to complete chain. Expected hero %s to arive to %s but he is at %s",
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hero->getNameTranslated(),
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node.coord.toString(),
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hero->visitablePos().toString());
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@ -169,7 +169,7 @@ void ExecuteHeroChain::accept(AIGateway * ai)
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return;
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}
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// no exception means we were not able to rich the tile
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// no exception means we were not able to reach the tile
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ai->nullkiller->lockHero(hero, HeroLockedReason::HERO_CHAIN);
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blockedIndexes.insert(node.parentIndex);
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}
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@ -177,7 +177,7 @@ void ExecuteHeroChain::accept(AIGateway * ai)
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{
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if(!heroPtr.validAndSet())
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{
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logAi->debug("Hero %s was killed while attempting to rich %s", heroPtr.name, node.coord.toString());
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logAi->debug("Hero %s was killed while attempting to reach %s", heroPtr.name, node.coord.toString());
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return;
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}
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