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fix commander artifacts inactive when loading game
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@ -1337,6 +1337,7 @@ void CGHeroInstance::restoreBonusSystem(CGameState & gs)
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{
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{
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CArmedInstance::restoreBonusSystem(gs);
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CArmedInstance::restoreBonusSystem(gs);
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artDeserializationFix(gs, this);
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artDeserializationFix(gs, this);
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this->commander->artDeserializationFix(gs, this->commander.get());
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if (boardedBoat.hasValue())
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if (boardedBoat.hasValue())
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{
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{
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auto boat = gs.getObjInstance(boardedBoat);
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auto boat = gs.getObjInstance(boardedBoat);
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