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	Update lib/CCreatureHandler.cpp
Undid change to type. Co-authored-by: Alexander Shishkin <alexvins@users.noreply.github.com>
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		| @@ -528,7 +528,8 @@ void CCreatureHandler::loadCrExpBon() | ||||
| 		} | ||||
| 		do //parse everything that's left | ||||
| 		{ | ||||
| 			ui32 sid = static_cast<ui32>(parser.readNumber()); //id = this particular creature ID | ||||
| 			auto sid = static_cast<ui32>(parser.readNumber()); //id = this particular creature ID | ||||
|  | ||||
| 			b.sid = sid; | ||||
| 			bl.clear(); | ||||
| 			loadStackExp(b, bl, parser); | ||||
|   | ||||
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