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* partially done duel mode
* program options parsing via boost::program_options * Stupid AI - a stupid battle-only AI * precompiled headers for server and Stupid AI on MSVC
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@@ -18,6 +18,7 @@
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*
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*/
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class CBattleGameInterface;
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struct StartInfo;
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class CGameState;
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class CGameInterface;
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@@ -61,6 +62,7 @@ public:
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CCallback *cb;
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std::set<CCallback*> callbacks; //callbacks given to player interfaces
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std::map<ui8,CGameInterface *> playerint;
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std::map<ui8,CBattleGameInterface *> battleints;
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bool hotSeat;
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CConnection *serv;
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BattleAction *curbaction;
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