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fix compile error

This commit is contained in:
Michael 2023-08-17 20:34:31 +02:00 committed by GitHub
parent ac64b9f2b5
commit af347242b4
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 7 additions and 7 deletions

View File

@ -660,7 +660,7 @@ int OptionsTab::SelectionWindow::getElement(const Point & cursorPosition)
return x + y * elementsPerLine;
}
void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
void OptionsTab::SelectionWindow::setElement(int elem, bool doApply)
{
PlayerSettings set = PlayerSettings();
if(type == SelType::TOWN)
@ -678,7 +678,7 @@ void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
}
if(set.castle != PlayerSettings::NONE)
{
if(!apply)
if(!doApply)
{
CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::TOWN);
GH.windows().createAndPushWindow<CPlayerOptionTooltipBox>(helper);
@ -700,7 +700,7 @@ void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
}
if(set.hero != PlayerSettings::NONE)
{
if(!apply)
if(!doApply)
{
CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::HERO);
GH.windows().createAndPushWindow<CPlayerOptionTooltipBox>(helper);
@ -714,7 +714,7 @@ void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
set.bonus = static_cast<PlayerSettings::Ebonus>(elem-1);
if(set.bonus != PlayerSettings::NONE)
{
if(!apply)
if(!doApply)
{
CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::BONUS);
GH.windows().createAndPushWindow<CPlayerOptionTooltipBox>(helper);
@ -722,7 +722,7 @@ void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
}
}
if(apply)
if(doApply)
apply();
}

View File

@ -98,7 +98,7 @@ public:
class SelectionWindow : public CWindowObject
{
const int ICON_SMALL_WIDTH = 48;
//const int ICON_SMALL_WIDTH = 48;
const int ICON_SMALL_HEIGHT = 32;
const int ICON_BIG_WIDTH = 58;
const int ICON_BIG_HEIGHT = 64;
@ -138,7 +138,7 @@ public:
void recreate();
void setSelection();
int getElement(const Point & cursorPosition);
void setElement(int element, bool apply);
void setElement(int element, bool doApply);
void clickReleased(const Point & cursorPosition) override;
void showPopupWindow(const Point & cursorPosition) override;