diff --git a/lib/mapObjects/CRewardableObject.cpp b/lib/mapObjects/CRewardableObject.cpp index 8c154b976..598266704 100644 --- a/lib/mapObjects/CRewardableObject.cpp +++ b/lib/mapObjects/CRewardableObject.cpp @@ -542,50 +542,4 @@ CRewardableObject::CRewardableObject(): canRefuse(false) {} -/////////////////////////////////////////////////////////////////////////////////////////////////// -/* -std::vector CGMagicSpring::getVisitableOffsets() const -{ - std::vector visitableTiles; - - for(int y = 0; y < 6; y++) - for (int x = 0; x < 8; x++) //starting from left - if (appearance->isVisitableAt(x, y)) - visitableTiles.push_back (int3(x, y , 0)); - - return visitableTiles; -} - -int3 CGMagicSpring::getVisitableOffset() const -{ - auto visitableTiles = getVisitableOffsets(); - - if (visitableTiles.size() != info.size()) - { - logGlobal->warn("Unexpected number of visitable tiles of Magic Spring at %s", pos.toString()); - return int3(-1,-1,-1); - } - - for (size_t i=0; i CGMagicSpring::getAvailableRewards(const CGHeroInstance * hero) const -{ - auto tiles = getVisitableOffsets(); - for (size_t i=0; ivisitablePos() && info[i].numOfGrants == 0) - { - return std::vector(1, (ui32)i); - } - } - // hero is either not on visitable tile (should not happen) or tile is already used - return std::vector(); -} -*/ VCMI_LIB_NAMESPACE_END