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show statistics ingame

This commit is contained in:
Laserlicht
2025-11-22 13:14:50 +01:00
parent f3fd5c05af
commit afb045ef14
26 changed files with 119 additions and 0 deletions

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@@ -12,6 +12,7 @@
#include "ArtifactsUIController.h"
#include "../lib/callback/CGameInterface.h"
#include "../lib/gameState/GameStatistics.h"
#include "../lib/FunctionList.h"
#include "gui/CIntObject.h"
@@ -147,6 +148,7 @@ protected: // Call-ins from server, should not be called directly, but only via
void playerEndsTurn(PlayerColor player) override;
void showWorldViewEx(const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain) override;
void setColorScheme(ColorScheme scheme) override;
void responseStatistic(StatisticDataSet & statistic) override;
//for battles
void actionFinished(const BattleID & battleID, const BattleAction& action) override;//occurs AFTER action taken by active stack or by the hero