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show statistics ingame
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@@ -12,6 +12,7 @@
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#include "ArtifactsUIController.h"
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#include "../lib/callback/CGameInterface.h"
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#include "../lib/gameState/GameStatistics.h"
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#include "../lib/FunctionList.h"
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#include "gui/CIntObject.h"
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@@ -147,6 +148,7 @@ protected: // Call-ins from server, should not be called directly, but only via
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void playerEndsTurn(PlayerColor player) override;
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void showWorldViewEx(const std::vector<ObjectPosInfo> & objectPositions, bool showTerrain) override;
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void setColorScheme(ColorScheme scheme) override;
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void responseStatistic(StatisticDataSet & statistic) override;
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//for battles
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void actionFinished(const BattleID & battleID, const BattleAction& action) override;//occurs AFTER action taken by active stack or by the hero
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