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@@ -1098,3 +1098,8 @@ void ApplyClientNetPackVisitor::visitChangeTownName(ChangeTownName & pack)
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ENGINE->windows().totalRedraw();
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}
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}
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void ApplyClientNetPackVisitor::visitResponseStatistic(ResponseStatistic & pack)
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{
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callInterfaceIfPresent(cl, pack.player, &IGameEventsReceiver::responseStatistic, pack.statistic);
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}
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