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Add some diagnostics for inablilty to place all stacks on battlefield

This commit is contained in:
Ivan Savenko
2025-05-28 22:41:18 +03:00
parent 4957657ceb
commit afb22e52eb
2 changed files with 8 additions and 0 deletions

View File

@ -85,6 +85,12 @@ void CRewardableObject::battleFinished(IGameEventCallback & gameEvents, const CG
{
if (result.winner == BattleSide::ATTACKER)
{
while(!stacks.empty())
{
logMod->warn("Attacker won, but defender still has remaining units in configurable map objects! Make sure that guards configuration is valid!");
gameEvents.eraseStack(StackLocation(id, stacks.begin()->first));
}
doHeroVisit(gameEvents, hero);
}
}