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* added files for future server
* make code compiling * broken objects scripts
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@@ -4,7 +4,7 @@
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#include "SDL_thread.h"
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#include "CGameInfo.h"
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#include "SDL_framerate.h"
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#include "hch\CLodHandler.h"
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#include "hch/CLodHandler.h"
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extern SDL_Surface * screen;
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