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* added files for future server
* make code compiling * broken objects scripts
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@@ -1,11 +1,11 @@
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#ifndef MAPHANDLER_H
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#define MAPHANDLER_H
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#include "hch\CAmbarCendamo.h"
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#include "hch/CAmbarCendamo.h"
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#include "CGameInfo.h"
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#include "hch\CDefHandler.h"
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#include "hch/CDefHandler.h"
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#include <boost/logic/tribool.hpp>
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#include "hch\CObjectHandler.h"
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#include "hch/CObjectHandler.h"
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#include <list>
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const int Woff = 12; //width of map's frame
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const int Hoff = 8;
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