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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Compilation fixes for MSVS

This commit is contained in:
DjWarmonger 2017-03-17 19:55:52 +01:00
parent dfb57cdc4a
commit b06e20bba3
3 changed files with 25 additions and 6 deletions

View File

@ -18,6 +18,7 @@
#include "lib/GameConstants.h"
#include "lib/CPlayerState.h"
#include "lib/UnlockGuard.h"
#include "lib/BattleInfo.h"
/*
* CCallback.cpp, part of VCMI engine

View File

@ -169,7 +169,7 @@
<ItemGroup>
<ClCompile Include="BattleAction.cpp" />
<ClCompile Include="BattleHex.cpp" />
<ClCompile Include="BattleState.cpp" />
<ClCompile Include="BattleInfo.cpp" />
<ClCompile Include="CArtHandler.cpp" />
<ClCompile Include="CBonusTypeHandler.cpp" />
<ClCompile Include="CBuildingHandler.cpp" />
@ -184,6 +184,7 @@
<ClCompile Include="CModHandler.cpp" />
<ClCompile Include="CObstacleInstance.cpp" />
<ClCompile Include="CPathfinder.cpp" />
<ClCompile Include="CStack.cpp" />
<ClCompile Include="CThreadHelper.cpp" />
<ClCompile Include="CTownHandler.cpp" />
<ClCompile Include="CRandomGenerator.cpp" />
@ -202,6 +203,8 @@
<ClCompile Include="serializer\JsonDeserializer.cpp" />
<ClCompile Include="serializer\JsonSerializeFormat.cpp" />
<ClCompile Include="serializer\JsonSerializer.cpp" />
<ClCompile Include="SideInBattle.cpp" />
<ClCompile Include="SiegeInfo.cpp" />
<ClCompile Include="spells\CSpellHandler.cpp" />
<ClCompile Include="spells\ISpellMechanics.cpp" />
<ClCompile Include="spells\AdventureSpellMechanics.cpp" />
@ -288,7 +291,7 @@
<ClInclude Include="AI_Base.h" />
<ClInclude Include="BattleAction.h" />
<ClInclude Include="BattleHex.h" />
<ClInclude Include="BattleState.h" />
<ClInclude Include="BattleInfo.h" />
<ClInclude Include="CArtHandler.h" />
<ClInclude Include="CBonusTypeHandler.h" />
<ClInclude Include="CBuildingHandler.h" />
@ -310,6 +313,7 @@
<ClInclude Include="CRandomGenerator.h" />
<ClInclude Include="CScriptingModule.h" />
<ClInclude Include="CSoundBase.h" />
<ClInclude Include="CStack.h" />
<ClInclude Include="CStopWatch.h" />
<ClInclude Include="CThreadHelper.h" />
<ClInclude Include="CTownHandler.h" />
@ -398,6 +402,8 @@
<ClInclude Include="serializer\JsonDeserializer.h" />
<ClInclude Include="serializer\JsonSerializeFormat.h" />
<ClInclude Include="serializer\JsonSerializer.h" />
<ClInclude Include="SideInBattle.h" />
<ClInclude Include="SiegeInfo.h" />
<ClInclude Include="spells\AdventureSpellMechanics.h" />
<ClInclude Include="spells\BattleSpellMechanics.h" />
<ClInclude Include="spells\CDefaultSpellMechanics.h" />

View File

@ -32,7 +32,6 @@
</ItemGroup>
<ItemGroup>
<ClCompile Include="BattleAction.cpp" />
<ClCompile Include="BattleState.cpp" />
<ClCompile Include="CArtHandler.cpp" />
<ClCompile Include="CBuildingHandler.cpp" />
<ClCompile Include="CCreatureHandler.cpp" />
@ -261,6 +260,10 @@
<ClCompile Include="serializer\CSerializer.cpp" />
<ClCompile Include="serializer\CTypeList.cpp" />
<ClCompile Include="serializer\Connection.cpp" />
<ClCompile Include="CStack.cpp" />
<ClCompile Include="SideInBattle.cpp" />
<ClCompile Include="SiegeInfo.cpp" />
<ClCompile Include="BattleInfo.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="CCreatureSet.h">
@ -317,9 +320,6 @@
<ClInclude Include="BattleAction.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="BattleState.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="CObstacleInstance.h">
<Filter>Header Files</Filter>
</ClInclude>
@ -656,5 +656,17 @@
<ClInclude Include="serializer\Connection.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="BattleInfo.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="CStack.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SideInBattle.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="SiegeInfo.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>