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vcmi: remove DIRECT_DAMAGE_IMMUNITY bonus
Replace by SPELL_DAMAGE_REDUCTION bonus with 100 value
This commit is contained in:
parent
5841c716fd
commit
b0d2787e86
@ -201,8 +201,6 @@
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"core.bonus.DOUBLE_DAMAGE_CHANCE.description": "${val}%几率造成双倍基础伤害",
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"core.bonus.DRAGON_NATURE.name": "龙",
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"core.bonus.DRAGON_NATURE.description": "生物拥有龙的特性",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.name": "魔法直伤免疫",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.description": "免疫直接造成伤害的魔法",
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"core.bonus.EARTH_IMMUNITY.name": "土系免疫",
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"core.bonus.EARTH_IMMUNITY.description": "免疫所有土系魔法",
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"core.bonus.ENCHANTER.name": "强化师",
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@ -201,8 +201,6 @@
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"core.bonus.DOUBLE_DAMAGE_CHANCE.description": "Has a ${val}% chance of dealing double base damage when attacking",
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"core.bonus.DRAGON_NATURE.name": "Dragon",
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"core.bonus.DRAGON_NATURE.description": "Creature has a Dragon Nature",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.name": "Direct Damage Immunity",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.description": "Immune to direct damage spells",
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"core.bonus.EARTH_IMMUNITY.name": "Earth immunity",
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"core.bonus.EARTH_IMMUNITY.description": "Immune to all spells from the school of Earth magic",
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"core.bonus.ENCHANTER.name": "Enchanter",
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@ -196,8 +196,6 @@
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"core.bonus.DOUBLE_DAMAGE_CHANCE.description": "${val}% Chance auf doppelten Schaden",
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"core.bonus.DRAGON_NATURE.name": "Drache",
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"core.bonus.DRAGON_NATURE.description": "Kreatur hat eine Drachennatur",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.name": "Direkte Schadensimmunität",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.description": "Immun gegen Direktschadenszauber",
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"core.bonus.EARTH_IMMUNITY.name": "Erdimmunität",
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"core.bonus.EARTH_IMMUNITY.description": "Immun gegen alle Zauber der Erdschule",
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"core.bonus.ENCHANTER.name": "Verzauberer",
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@ -175,8 +175,6 @@
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"core.bonus.DOUBLE_DAMAGE_CHANCE.description": "${val}% szans na podwójne obrażenia",
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"core.bonus.DRAGON_NATURE.name": "Smok",
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"core.bonus.DRAGON_NATURE.description": "Stworzenie posiada smoczą naturę",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.name": "Odporność na bezpośrednie obrażenia",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.description": "Odporny na czary zadające bezpośrednie obrażenia",
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"core.bonus.EARTH_IMMUNITY.name": "Odporność na ziemię",
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"core.bonus.EARTH_IMMUNITY.description": "Odporny na wszystkie czary szkoły ziemi",
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"core.bonus.ENCHANTER.name": "Czarodziej",
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@ -199,8 +199,6 @@
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"core.bonus.DOUBLE_DAMAGE_CHANCE.description": "Шанс ${val}% на двойной урон",
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"core.bonus.DRAGON_NATURE.name": "Дракон",
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"core.bonus.DRAGON_NATURE.description": "Это существо - дракон",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.name": "Иммунитет к магии прямого урона",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.description": "Заклинания прямого урона не могут быть применены",
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"core.bonus.EARTH_IMMUNITY.name": "Иммунитет к земле",
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"core.bonus.EARTH_IMMUNITY.description": "Иммунитет ко всем заклинаниям Магии Земли",
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"core.bonus.ENCHANTER.name": "Заклинатель (массовое)",
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@ -201,8 +201,6 @@
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"core.bonus.DOUBLE_DAMAGE_CHANCE.description": "${val}% de probabilidad de doble daño",
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"core.bonus.DRAGON_NATURE.name": "Dragón",
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"core.bonus.DRAGON_NATURE.description": "La criatura tiene la naturaleza de dragón",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.name": "Inmunidad al Daño Directo",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.description": "Inmune a hechizos de daño directo",
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"core.bonus.EARTH_IMMUNITY.name": "Inmunidad a la Tierra",
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"core.bonus.EARTH_IMMUNITY.description": "Inmune a todos los hechizos de la escuela de tierra",
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"core.bonus.ENCHANTER.name": "Encantador",
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@ -175,8 +175,6 @@
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"core.bonus.DOUBLE_DAMAGE_CHANCE.description" : "${val}% шанс нанести подвійної шкоди",
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"core.bonus.DRAGON_NATURE.name" : "Дракон",
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"core.bonus.DRAGON_NATURE.description" : "Істота має драконячу природу",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.name" : "Імунітет до прямої шкоди",
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"core.bonus.DIRECT_DAMAGE_IMMUNITY.description" : "Імунітет до заклять, що завдають прямої шкоди",
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"core.bonus.EARTH_IMMUNITY.name" : "Імунітет Землі",
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"core.bonus.EARTH_IMMUNITY.description" : "Імунітет до всіх заклять школи Землі",
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"core.bonus.ENCHANTER.name" : "Чарівник",
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@ -2433,8 +2433,8 @@
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"valueType" : "BASE_NUMBER"
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},
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{
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"type" : "DIRECT_DAMAGE_IMMUNITY",
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"val" : 0,
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"type" : "SPELL_DAMAGE_REDUCTION",
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"val" : 100,
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"valueType" : "BASE_NUMBER"
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}
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],
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@ -116,14 +116,6 @@
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}
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},
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"DIRECT_DAMAGE_IMMUNITY":
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{
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"graphics":
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{
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"icon": "zvs/Lib1.res/E_SPDIR"
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}
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},
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"DISGUISED":
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{
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"hidden": true
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@ -425,9 +425,6 @@
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"indifferent": true
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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}
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}
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@ -30,9 +30,6 @@
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"negative": true
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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"iceBolt" : {
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@ -66,9 +63,6 @@
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"negative": true
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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"lightningBolt" : {
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@ -95,9 +89,6 @@
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"negative": true
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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"implosion" : {
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@ -125,7 +116,6 @@
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal",
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"bonus.SIEGE_WEAPON" : "absolute"
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}
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}
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@ -197,7 +187,6 @@
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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@ -226,7 +215,6 @@
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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@ -255,7 +243,6 @@
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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@ -284,7 +271,6 @@
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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@ -313,7 +299,6 @@
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal",
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"bonus.SIEGE_WEAPON" : "absolute",
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"bonus.UNDEAD" : "absolute"
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}
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@ -345,9 +330,6 @@
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"targetCondition" : {
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"allOf" : {
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"bonus.UNDEAD" : "absolute"
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},
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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@ -375,9 +357,6 @@
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"negative": true
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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"titanBolt" : {
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@ -105,9 +105,6 @@
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"special": true
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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"landMine" : {
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@ -163,9 +160,6 @@
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"indifferent": true
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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"forceField" : {
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@ -287,9 +281,6 @@
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"special": true
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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"fireWall" : {
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@ -358,9 +349,6 @@
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"indifferent": true
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},
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"targetCondition" : {
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"noneOf" : {
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"bonus.DIRECT_DAMAGE_IMMUNITY" : "normal"
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}
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}
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},
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"earthquake" : {
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@ -133,7 +133,6 @@ VCMI_LIB_NAMESPACE_BEGIN
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BONUS_NAME(BIND_EFFECT) /*doesn't do anything particular, works as a marker)*/\
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BONUS_NAME(ACID_BREATH) /*additional val damage per creature after attack, additional info - chance in percent*/\
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BONUS_NAME(RECEPTIVE) /*accepts friendly spells even with immunity*/\
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BONUS_NAME(DIRECT_DAMAGE_IMMUNITY) /*direct damage spells, that is*/\
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BONUS_NAME(CASTS) /*how many times creature can cast activated spell*/ \
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BONUS_NAME(SPECIFIC_SPELL_POWER) /* value used for Thunderbolt and Resurrection cast by units, subtype - spell id */\
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BONUS_NAME(CREATURE_SPELL_POWER) /* value per unit, divided by 100 (so faerie Dragons have 800)*/ \
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valueType = BonusValueType::INDEPENDENT_MAX;
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valueTypeRelevant = true;
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}
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else if (deprecatedTypeStr == "DIRECT_DAMAGE_IMMUNITY")
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{
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type = BonusType::SPELL_DAMAGE_REDUCTION;
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val = 100;
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valRelevant = true;
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}
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else
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isConverted = false;
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}
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@ -279,6 +279,10 @@ protected:
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{
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const bool battleWideNegation = target->hasBonusOfType(BonusType::NEGATE_ALL_NATURAL_IMMUNITIES, 0);
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const bool heroNegation = target->hasBonusOfType(BonusType::NEGATE_ALL_NATURAL_IMMUNITIES, 1);
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//Non-magical effects is not affected by orb of vulnerability
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if(!m->isMagicalEffect())
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return false;
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//anyone can cast on artifact holder`s stacks
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if(heroNegation)
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{
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@ -42,7 +42,7 @@ TEST_F(BonusConditionTest, ImmuneByDefault)
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TEST_F(BonusConditionTest, ReceptiveIfMatchesType)
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{
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setDefaultExpectations();
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unitBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::DIRECT_DAMAGE_IMMUNITY, BonusSource::OTHER, 0, 0));
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unitBonuses.addNewBonus(std::make_shared<Bonus>(BonusDuration::ONE_BATTLE, BonusType::SPELL_DAMAGE_REDUCTION, BonusSource::OTHER, 100, 0));
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EXPECT_TRUE(subject->isReceptive(&mechanicsMock, &unitMock));
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}
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