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Merge pull request #3836 from vcmi/unpropagate_bonus

Fixes issue of bonuses not correctly removed
This commit is contained in:
Ivan Savenko 2024-04-28 13:10:23 +03:00 committed by GitHub
commit b0effdbbf4
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3 changed files with 21 additions and 3 deletions

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@ -147,6 +147,9 @@ std::string Bonus::Description(std::optional<si32> customValue) const
descriptionHelper.replaceRawString(std::to_string(valueToShow));
else
descriptionHelper.replaceRawString("-" + std::to_string(valueToShow));
if(type == BonusType::CREATURE_GROWTH_PERCENT)
descriptionHelper.appendRawString(" +" + std::to_string(valueToShow));
}
return descriptionHelper.toString();

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@ -414,8 +414,20 @@ void CBonusSystemNode::unpropagateBonus(const std::shared_ptr<Bonus> & b)
{
if(b->propagator->shouldBeAttached(this))
{
bonuses -= b;
if (bonuses -= b)
logBonus->trace("#$# %s #is no longer propagated to# %s", b->Description(), nodeName());
else
logBonus->warn("Attempt to remove #$# %s, which is not propagated to %s", b->Description(), nodeName());
bonuses.remove_if([b](const auto & bonus)
{
if (bonus->propagationUpdater && bonus->propagationUpdater == b->propagationUpdater)
{
treeHasChanged();
return true;
}
return false;
});
}
TNodes lchildren;

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@ -156,8 +156,11 @@ GrowthInfo CGTownInstance::getGrowthInfo(int level) const
for(const auto & b : *bonuses2)
{
const auto growth = b->val * (base + castleBonus) / 100;
if (growth)
{
ret.entries.emplace_back(growth, b->Description(growth));
}
}
//other *-of-legion-like bonuses (%d to growth cumulative with grail)
// Note: bonus uses 1-based levels (Pikeman is level 1), town list uses 0-based (Pikeman in 0-th creatures entry)