mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-07 00:58:39 +02:00
- moved Sprites and Data directory to vcmi "mod'
- some bugfixing: - - teleporting animation fixed #1087, partially - #818 - - gui adjustments for #1093 and #1090
This commit is contained in:
@ -794,12 +794,12 @@ void CInfoBar::CVisibleInfo::loadComponent(const Component & compToDisplay, std:
|
||||
|
||||
OBJ_CONSTRUCTION_CAPTURING_ALL;
|
||||
|
||||
new CPicture("ADSTATOT");
|
||||
new CPicture("ADSTATOT", 1);
|
||||
|
||||
auto comp = new CComponent(compToDisplay);
|
||||
comp->moveTo(Point(pos.x+52, pos.y+54));
|
||||
comp->moveTo(Point(pos.x+47, pos.y+50));
|
||||
|
||||
new CTextBox(message, Rect(8, 8, 164, 50), 0, FONT_SMALL, CENTER, Colors::Cornsilk);
|
||||
new CTextBox(message, Rect(10, 4, 160, 50), 0, FONT_SMALL, CENTER, Colors::Cornsilk);
|
||||
}
|
||||
|
||||
void CInfoBar::CVisibleInfo::updateEnemyTurn(double progress)
|
||||
|
Reference in New Issue
Block a user