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Fuzzy rework, added more defence and gather army routines
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@@ -66,6 +66,8 @@ struct DLL_EXPORT EvaluationContext
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float enemyHeroDangerRatio;
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EvaluationContext(const Nullkiller * ai);
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void addNonCriticalStrategicalValue(float value);
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};
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class IEvaluationContextBuilder
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