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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00

Team alignments implemented

This commit is contained in:
nordsoft 2022-12-17 08:19:16 +04:00
parent 4f5fab702e
commit b1f2c7aed4
10 changed files with 161 additions and 14 deletions

View File

@ -55,7 +55,6 @@ void InterfaceObjectConfigurable::init(const JsonNode &config)
: item["name"].String();
widgets[name] = buildWidget(item);
}
variables = config["variables"];
}
const JsonNode & InterfaceObjectConfigurable::variable(const std::string & name) const
@ -94,6 +93,16 @@ Point InterfaceObjectConfigurable::readPosition(const JsonNode & config) const
return p;
}
Rect InterfaceObjectConfigurable::readRect(const JsonNode & config) const
{
Rect p;
p.x = config["x"].Integer();
p.y = config["y"].Integer();
p.w = config["w"].Integer();
p.h = config["h"].Integer();
return p;
}
ETextAlignment InterfaceObjectConfigurable::readTextAlignment(const JsonNode & config) const
{
if(!config.isNull())
@ -275,6 +284,45 @@ std::shared_ptr<CSlider> InterfaceObjectConfigurable::buildSlider(const JsonNode
return std::make_shared<CSlider>(position, length, callbacks.at(config["callback"].String()), itemsVisible, itemsTotal, value, horizontal, style);
}
std::shared_ptr<CAnimImage> InterfaceObjectConfigurable::buildImage(const JsonNode & config) const
{
auto position = readPosition(config["position"]);
auto image = config["image"].String();
int group = config["group"].isNull() ? 0 : config["group"].Integer();
int frame = config["frame"].isNull() ? 0 : config["frame"].Integer();
return std::make_shared<CAnimImage>(image, frame, group, position.x, position.y);
}
std::shared_ptr<CFilledTexture> InterfaceObjectConfigurable::buildTexture(const JsonNode & config) const
{
auto image = config["image"].String();
auto rect = readRect(config);
return std::make_shared<CFilledTexture>(image, rect);
}
std::shared_ptr<CShowableAnim> InterfaceObjectConfigurable::buildAnimation(const JsonNode & config) const
{
auto position = readPosition(config["position"]);
auto image = config["image"].String();
ui8 flags = 0;
if(!config["repeat"].Bool())
flags |= CShowableAnim::EFlags::PLAY_ONCE;
int group = config["group"].isNull() ? 0 : config["group"].Integer();
auto anim = std::make_shared<CShowableAnim>(position.x, position.y, image, flags, 4, group);
if(!config["alpha"].isNull())
anim->setAlpha(config["alpha"].Integer());
if(!config["callback"].isNull())
anim->callback = std::bind(callbacks.at(config["callback"].String()), 0);
if(!config["frames"].isNull())
{
auto b = config["frames"]["start"].Integer();
auto e = config["frames"]["end"].Integer();
anim->set(group, b, e);
}
return anim;
}
std::shared_ptr<CIntObject> InterfaceObjectConfigurable::buildWidget(const JsonNode & config) const
{
assert(!config.isNull());
@ -283,6 +331,18 @@ std::shared_ptr<CIntObject> InterfaceObjectConfigurable::buildWidget(const JsonN
{
return buildPicture(config);
}
if(type == "image")
{
return buildImage(config);
}
if(type == "texture")
{
return buildTexture(config);
}
if(type == "animation")
{
return buildAnimation(config);
}
if(type == "label")
{
return buildLabel(config);

View File

@ -21,6 +21,9 @@ class CToggleButton;
class CButton;
class CLabelGroup;
class CSlider;
class CAnimImage;
class CShowableAnim;
class CFilledTexture;
class InterfaceObjectConfigurable: public CIntObject
{
@ -47,6 +50,7 @@ protected:
//basic serializers
Point readPosition(const JsonNode &) const;
Rect readRect(const JsonNode &) const;
ETextAlignment readTextAlignment(const JsonNode &) const;
SDL_Color readColor(const JsonNode &) const;
EFonts readFont(const JsonNode &) const;
@ -61,6 +65,10 @@ protected:
std::shared_ptr<CButton> buildButton(const JsonNode &) const;
std::shared_ptr<CLabelGroup> buildLabelGroup(const JsonNode &) const;
std::shared_ptr<CSlider> buildSlider(const JsonNode &) const;
std::shared_ptr<CAnimImage> buildImage(const JsonNode &) const;
std::shared_ptr<CShowableAnim> buildAnimation(const JsonNode &) const;
std::shared_ptr<CFilledTexture> buildTexture(const JsonNode &) const;
//composite widgets
virtual std::shared_ptr<CIntObject> buildCustomWidget(const JsonNode & config);

View File

@ -155,6 +155,7 @@ void RandomMapTab::updateMapInfoByHost()
mapInfo->mapHeader->howManyTeams = playersToGen;
std::set<TeamID> occupiedTeams;
for(int i = 0; i < playersToGen; ++i)
{
PlayerInfo player;
@ -168,11 +169,25 @@ void RandomMapTab::updateMapInfoByHost()
{
player.canHumanPlay = true;
}
player.team = TeamID(i);
auto team = mapGenOptions->getPlayersSettings().at(PlayerColor(i)).getTeam();
player.team = team;
occupiedTeams.insert(team);
player.hasMainTown = true;
player.generateHeroAtMainTown = true;
mapInfo->mapHeader->players.push_back(player);
}
for(auto & player : mapInfo->mapHeader->players)
{
for(int i = 0; player.team == TeamID::NO_TEAM; ++i)
{
TeamID team(i);
if(!occupiedTeams.count(team))
{
player.team = team;
occupiedTeams.insert(team);
}
}
}
mapInfoChanged(mapInfo, mapGenOptions);
}
@ -456,13 +471,67 @@ TeamAlignmentsWidget::TeamAlignmentsWidget(RandomMapTab & randomMapTab):
{
OBJ_CONSTRUCTION;
pos.w = 300;
pos.h = 300;
int humanPlayers = randomMapTab.obtainMapGenOptions().getPlayerCount();
int cpuPlayers = randomMapTab.obtainMapGenOptions().getCompOnlyPlayerCount();
int totalPlayers = humanPlayers == CMapGenOptions::RANDOM_SIZE || cpuPlayers == CMapGenOptions::RANDOM_SIZE
? PlayerColor::PLAYER_LIMIT_I : humanPlayers + cpuPlayers;
assert(totalPlayers <= PlayerColor::PLAYER_LIMIT_I);
auto settings = randomMapTab.obtainMapGenOptions().getPlayersSettings();
pos.w = 80 + totalPlayers * 32;
pos.h = 80 + totalPlayers * 32;
background = std::make_shared<CFilledTexture>("Bl3DCvex", pos);
center(pos);
buttonOk = std::make_shared<CButton>(Point(43, 240), "MUBCHCK.DEF", CGI->generaltexth->zelp[560], [](){});
buttonCancel = std::make_shared<CButton>(Point(193, 240), "MUBCANC.DEF", CGI->generaltexth->zelp[561], [&]()
for(int plId = 0; plId < totalPlayers; ++plId)
{
players.push_back(std::make_shared<CToggleGroup>([&, totalPlayers, plId](int sel)
{
SObjectConstruction obj__i(players[plId].get());
for(int teamId = 0; teamId < totalPlayers; ++teamId)
{
auto button = std::dynamic_pointer_cast<CToggleButton>(players[plId]->buttons[teamId]);
assert(button);
if(sel == teamId)
{
button->addOverlay(std::make_shared<CAnimImage>("ITGFLAGS", plId, 0, 8, 8));
}
else
{
button->addOverlay(std::make_shared<CPicture>("TeamPlSl"));
}
}
}));
SObjectConstruction obj__i(players.back().get());
for(int teamId = 0; teamId < totalPlayers; ++teamId)
{
Point p(40 + plId * 32, 20 + teamId * 32);
placeholders.push_back(std::make_shared<CPicture>("TeamPlSl", p.x, p.y));
auto button = std::make_shared<CToggleButton>(p, "TeamPlSl", std::pair<std::string, std::string>{"", ""});
button->pos.w = 32;
button->pos.h = 32;
players.back()->addToggle(teamId, button);
}
auto team = settings.at(PlayerColor(plId)).getTeam();
if(team == TeamID::NO_TEAM)
players.back()->setSelected(plId);
else
players.back()->setSelected(team.getNum());
}
buttonOk = std::make_shared<CButton>(Point(40, 40 + totalPlayers * 32), "MUBCHCK.DEF", CGI->generaltexth->zelp[560], [&]()
{
for(int plId = 0; plId < players.size(); ++plId)
{
randomMapTab.obtainMapGenOptions().setPlayerTeam(PlayerColor(plId), TeamID(players[plId]->getSelected()));
}
randomMapTab.updateMapInfoByHost();
assert(GH.topInt().get() == this);
GH.popInt(GH.topInt());
});
buttonCancel = std::make_shared<CButton>(Point(120, 40 + totalPlayers * 32), "MUBCANC.DEF", CGI->generaltexth->zelp[561], [&]()
{
assert(GH.topInt().get() == this);
GH.popInt(GH.topInt());

View File

@ -26,6 +26,7 @@ class CToggleButton;
class CLabel;
class CLabelGroup;
class CSlider;
class CPicture;
class RandomMapTab : public InterfaceObjectConfigurable
{
@ -35,6 +36,7 @@ public:
void updateMapInfoByHost();
void setMapGenOptions(std::shared_ptr<CMapGenOptions> opts);
void setTemplate(const CRmgTemplate *);
CMapGenOptions & obtainMapGenOptions() {return *mapGenOptions;}
CFunctionList<void(std::shared_ptr<CMapInfo>, std::shared_ptr<CMapGenOptions>)> mapInfoChanged;
@ -97,5 +99,6 @@ private:
std::shared_ptr<CFilledTexture> background;
std::shared_ptr<CLabelGroup> labels;
std::shared_ptr<CButton> buttonOk, buttonCancel;
std::vector<std::shared_ptr<CToggleGroup>> teams;
std::vector<std::shared_ptr<CToggleGroup>> players;
std::vector<std::shared_ptr<CPicture>> placeholders;
};

View File

@ -449,6 +449,11 @@ void CToggleGroup::selectionChanged(int to)
parent->redraw();
}
int CToggleGroup::getSelected() const
{
return selectedID;
}
CVolumeSlider::CVolumeSlider(const Point & position, const std::string & defName, const int value, const std::pair<std::string, std::string> * const help)
: CIntObject(LCLICK | RCLICK | WHEEL),
value(value),

View File

@ -185,6 +185,7 @@ public:
/// in some cases, e.g. LoadGame difficulty selection, after refreshing the UI, the ToggleGroup should
/// reset all of it's child buttons to BLOCK state, then make selection again
void setSelectedOnly(int id);
int getSelected() const;
};
/// A typical slider for volume with an animated indicator

View File

@ -56,7 +56,7 @@ public:
};
/// area filled with specific texture
class CFilledTexture : CIntObject
class CFilledTexture : public CIntObject
{
SDL_Surface * texture;

View File

@ -121,10 +121,7 @@
"defaultTemplate": "default",
"templateLabel": "Template",
"teamAlignmentsButton": "Setup...",
"teamAlignmentsLabel": "Team alignments",
"dirtRoad": "Dirt",
"gravelRoad": "Gravel",
"cobblestoneRoad": "Stone"
"teamAlignmentsLabel": "Team alignments"
}
}
}

View File

@ -136,12 +136,14 @@ void CMapGenOptions::resetPlayersMap()
{
std::map<PlayerColor, TFaction> rememberTownTypes;
std::map<PlayerColor, TeamID> rememberTeam;
for (auto p : players)
{
auto town = p.second.getStartingTown();
if (town != RANDOM_SIZE)
rememberTownTypes[p.first] = town;
rememberTeam[p.first] = p.second.getTeam();
}
@ -169,6 +171,7 @@ void CMapGenOptions::resetPlayersMap()
playerType = EPlayerType::COMP_ONLY;
}
player.setPlayerType(playerType);
player.setTeam(rememberTeam[pc]);
players[pc] = player;
if (vstd::contains(rememberTownTypes, pc))

View File

@ -188,6 +188,7 @@ void CMapGenerator::addPlayerInfo()
enum ETeams {CPHUMAN = 0, CPUONLY = 1, AFTER_LAST = 2};
std::array<std::list<int>, 2> teamNumbers;
std::set<int> teamsTotal;
int teamOffset = 0;
int playerCount = 0;
@ -258,11 +259,11 @@ void CMapGenerator::addPlayerInfo()
player.team = TeamID(*itTeam);
teamNumbers[j].erase(itTeam);
}
teamsTotal.insert(player.team.getNum());
map->map().players[pSettings.getColor().getNum()] = player;
}
map->map().howManyTeams = (mapGenOptions.getTeamCount() == 0 ? mapGenOptions.getPlayerCount() : mapGenOptions.getTeamCount())
+ (mapGenOptions.getCompOnlyTeamCount() == 0 ? mapGenOptions.getCompOnlyPlayerCount() : mapGenOptions.getCompOnlyTeamCount());
map->map().howManyTeams = teamsTotal.size();
}
void CMapGenerator::genZones()